Aeloraeth: Vixens of the Spire - v0.3.0 Changelog and Future

Change Log (v0.3.0):

  • Visual Update: Now the world of Aeloraeth have much needed Terrain, surface textures foliage, etc
  • New Save Game mechanic: This new enhancement allows the game to save your progress in much meaningful way, such as:
    • Auto save feature.
    • Name your play through.
    • Start where you quit the game in previous session.

This lays the foundation for the future.

  • Game Loops: With the new save game mechanics, now the death game loop is possible, player can interact with checkpoints so after death they will respawn at them.
  • Facial Makeup: Now I can change the facial features of models, enabling variations, certain characteristics etc.
  • Many Bug fixes:
    • Fixed the bad animations at the end of NSFW scenes.
    • Fixed enemy spawning bugs.
    • Enemy/Vixens Stun stat fixes.
    • Many other weird bugs.

Next Release - Pre Alpha 1(v0.4.0):

I will start working on the first pre-alpha 1 release. It’ll show the beginning of the game. Not much in terms of combat and world exploration, but It will focus on the world building and story of the game.

Animation Setback:

While working on player clothes, I somehow broke all the player animations. They're completely messed up now, and I can’t recover them. I was planning to add a defeat animation (where a player loss turns into a femdom scene), but that’s on hold. Now I think I have to use Git for Blender files too. This sucks, and I’m not sure how long it’ll take to redo all those animations.