Project Wild One - Basics

Current State: Side Project; Prototype Complete
Latest Build: v0.05

Project Wild One is a rapid-turn-based adventure game focused on flexibility, player freedom, and rewarding creative interaction with NPC AIs. The main focus of this project is the development of a flexible system for tracking and portraying encounters of many kinds with as few limitations as possible.

You will play the Wild One, an unstoppable creature struggling to achieve its goals in many different strange locations. It will be up to you to choose how to overcome those that would stop you, be it through seduction, domination, violence, using other NPCs against them, or even vore. You'll be able to choose which of these options you'd like to be possible when you start your playthrough, so you can disable all vore, or play a game where you solve all your problems with sex or getting vored, but never vore anyone, fight, or get penetrated, and so on.

This game is meant to be a challenge to myself and to what games can do in this genre. I want sex and vore to feel "meaningful" in the gameplay, to feel more real by making it the crux of the action. Can you make a fetish-optional game that doesn't feel like there's an obvious "gap" where ignored parts should go? I have a lot of questions and a lot of frustrations with how games are made, and this project is my chance to delve in deep and try to find the answers.

Supporter Rewards

More Details: Project Outline
Basic Cheats: Unlimited Essence
Full Cheats: Encounter Control
Personal Additions: Form Here
Alt Character Name: Form Here