Welcome to Dot Stock Games!
Dot Stock Games is a single game dev making NSFW pixel art platformers.
Currently I am working on: "Goblin Hole"
Goblin Hole:

A platformer, about a group of fresh adventures. Looking for loot, and fame to save their failing village. Unfortunately, they're about as inexperienced as it gets. Lucky for them there's the Goblin Hole.
A wizard enchanted the grounds. To make anyone inside the dungeon immortal. A place where one could practice their skills, with no fear of injury or death. That is, until a mysterious corruption came. Now, the immortality only works for the fairer sex. The goblins, orcs, and ogres of the dungeon. Also seem to have become single minded, in a pursuit to reproduce.
They could have closed the dungeon down forever...
That'd be dumb though. Instead they turned it into a sort of broadcasted sport.
Enter, the Goblin Hole. Practice your skills, keep what you find, and even collect rewards for supporting the dungeon's population!
Will our heroes discover the source of the corruption, or become lost in the lust of the Goblin Hole?
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Game Overview:
“Goblin Hole” will follow three main characters. There are going to be important side characters as well. The “Goblin Hole” has a cast of patrons, and employees that all get involved in our story.
Goblin Hole is an action platformer that is meant to be a mostly story driven experience.
The game will play kind of like a Mario game. At first, you jump on goblin's heads to defeat them. As the story progresses, Ember will gain access to new power-ups. In the form of new clothes, These will allow her to do things like double jump or go into stealth. Power-Ups will also grant weapons if you collect the same two in a row. The mage and thief get a projectile, while the warrior will start with a shield, then gain a sword. These power-ups will unlock as the story progresses. You’ll need them. The dungeon is home to more than just goblins. As you go deeper, you will encounter orcs and ogres, Which will require different skills to defeat.
Pregnancy will be a game mechanic. If Ember is caught there is a chance she will become pregnant. This applies to NPCs as well in some cases. She will then, after some time, spawn a new enemy into that map.
You may need to do this in game to bring an enemy to a place where there are none currently.
There is no real "game over" in Goblin Hole. If you are downed you will need time to recover. If you are grabbed again, the timer resets. Everyone in the Goblin Hole is given a “Load-Stone”. A stone that lets them teleport out of the dungeon if they are not being grabbed. If there are too many goblins around you can give up, and call for a warp out. This will set you to a safe point. You will lose your outfit, some progress, and more goblins will be added to the area you left. There will be a limit to a room's goblins though.
All this and more as this project evolves, and takes shape.
If you made it this far, thanks!
All this and more as this project evolves, and takes shape.
If you made it this far, thanks!