Progress Report #153 - March 2025

Hi everyone,

The void never sleeps, and some days it feels neither do we. Whether it’s scripting, art, or game design, we’re keeping the momentum going. Without further adieu, lets get into it:

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Sketches for the Henosis Slum Trap scenario have now moved onto the outlining stage. Beware the holes of Henosis… and the creatures lurking within. Let’s just say, if you step in the wrong place, the local worms will make sure you feel it.

We're now also drafting various angles and poses for the Exhibition Mode, with a focus on foreshortening. The visual style is being refined to make this mode as immersive (and eye-catching) as possible!

Ready to see Caly tackle combat with nothing but her blaster and wits?😏

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Walking around naked loses its charm if no one reacts to it, right? We’re expanding the dialogue system in the Exhibition Mode with a variety of NPC responses—ranging from shocked stares to lustful teasing—to ensure the world truly feels your choices.

This catalog of reactions will add layers of immersion, making Exhibition Mode more than just a visual experience.

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Additionally, we're now drafting new plugins and events that will govern how the aforementioned mode will function. Turns out, walking around without underwear isn’t as simple as it sounds—mechanically speaking, of course.

Resolved issues with certain doors that were causing soft locks. No more getting trapped where you shouldn’t be!

Lastly, progress continues on implementing and refining Lovense functionality. Still pushing forward to ensure smooth operation across supported devices.


Bit by bit, we’re getting closer to making VoidBound bigger, bolder, and even more immersive. Stay tuned for more updates, and as always, we will see you in the next one!

Kind Regards,

Cursed-Atelier Team

Find Us @ https://store.steampowered.com/app/2500710/VoidBound/