A Very Full House v0.32 Release!

Already got a new happy expression? Go grab the new build right now!

PC
Mac
Android

Looking for the v0.32 supporter password? You can grab it here!

Major Update Features
  • New MCILF Face Assets! - Our Main Character MILF has been given a whole new set of facial elements: new eye poses, new mouth poses , and a new nose. This makes her face - something you spend a lot of time looking at - significantly less derpy. If derpy was your kink, I'm sorry.
  • Grabby Hands Art! - The MCILF's boob frame has been given three different sets of grabby, groping hands (The MCILF"s own, big hands, and small hands). This new art has been added to a few existing events, and will be used a lot more going forward!
  • Performance Improvements! - Tweaks to how Live2D models are displayed has resulted in a ~20% reduction in video memory used by AVFH. This makes the game smoother on all platforms, but is particularly useful for Android.
  • Animated Water Texture! - I've added an animated water texture for the MCILF, used when she's in the shower or the pool. In addition to making the water look better, it is also a proof of concept for more animated texture effects in the future.
  • Better Corruption Tracking (Supporter Exclusive) - For my amazing supporters, the Corruption Tracker app - which keeps track of which Corruption Points you've collected and which ones you're missing - has been given an overhaul. It now provides a readable name and a short hint for every Corruption Point in the game, and has some flavour text for each Corruption Point that's been unlocked.

Screenshots
Water Animation, and a new surprised face!

Hand Effects - The MCILF"s own hands are shown off here.

The Corruption Point Tracker, now 1000% Less Annoying!

Some Expression side-by-side's. Whew, that Happy one was BAAAAAD!

Changelog
  • Adjusted triggers for Cheerleader watching TV in her underwear (now requires Arousal 50+ or having her teasing brothers)
  • Added three new hand grabbing effects for the MCILF's boob frames
  • Added hands on/off animations for the new hand grabbing effects
  • Added cumshot effects for the Firebrand's model.
  • Added cumshot calls for the Personlike class.
  • Added cumshot effect to Nerd x Firebrand livingroom event.
  • Added groping hand effects to many events.
  • Added MiraLive2DView class to support frames that should all reference one "base" version. Updated all existing derivative frames.
  • Updated the innate texture swap code so it functions with low performance mode.
  • Added MiraAlphaDissolve as a wrapper class for Renpy's AlphaDissolve, modifying functionality to be more convenient for texture swaps.
  • Tidied up warps and layer settings for existing boob and butt frames. Reduced amount of clipping with panties during excessive booty jiggling.
  • Fixed pushup bra straps clipping with arms and through many tops.
  • Updated to Renpy 8.3.4.
  • Downscaling renderer now properly scales textures regardless of screen resolution.
  • Updated all of the MCILF's facial elements (the emotion kind, not the cummy kind)
  • Adjusted the MCILF's ponytail hair colour to match the other sets a little better.
  • Added exit_animation parameter for the MiraAnimation. If a string or MiraAnimation, this animation is played when the triggering animation is ended for any reason.
  • Updated the Supporter Corruption Point hint App. Now divides all hints into their own screens.
  • Added HintCollection and CorruptionHint classes to manage extra information in the corruption points app.
  • Each Hint give a Corruption Point an easily readable name, a short hint sentence, and a flavour sentence when it is unlocked.
  • Added full hint descriptions for all of the existing Corruption Points.
  • Improved the phone crack art.
  • Clickables that use a Live2D model now use a MiraLive2DView of the base model, rather than generating a unique one (and duplicating textures) every time an interaction is triggered.
  • Clickables that use a Live2D model now have a base value of 1.0 instead of the (arbitrary) 0.8. screen position and height are currently automatically adjusted to old positioning values for now.
  • Removed a (now) unnecessary Flatten() operation for Live2D based clickables, improving performance.
  • All clickables now support being handed an xanch and yanch parameter, which sets xanchor and yanchor for those clickables. screen_position still represents the top left of the image (except for Live2D based Clickables)
  • Live2D clickables (ClickablePerson and ClickableCrowdMember) now have a default yanchor of 1.0, anchoring them at their feet. Positions have been automatically adjusted to maintain old position values for now.
  • Moved quick navigation buttons (save, load, auto, etc.) from the bottom middle to the bottom right of the screen to limit annoying accidental clicks.
  • Added "bored" and "very_happy" expressions for the MCILF. Tweaked existing expression files to make better use of the new face assets.