URM 2.5: Variable ignore option


Hi all,

Here's a new major release of URM. The main new feature it the possibility to ignore variables in path detection and in the codeview. This could be useful when you for example have a game that constantly checks a "is_patched" variable.
You can enable/disable this after remembering a variable.

Changelog: 
  • Added option to ignore variables in path detection and/or codeview
  • Implemented custom tooltips system (prevents issues with games that use Ren'Py's system in an unconventional way)
  • List all possible items when searching nothing (an empty string)
  • Fix: Progressbar total could be 1 off