The 3deefication process is at Vanilla's final texturing touches, in the meantime here is a test simulation / render for a side project i'm working on in parallel. Was going to be just a short loop of tentacles squeezing Cream holding her slightly out of the water, but it looks there will be a little beginning and an end to it as well. One of the 3d printable models joined together, still not a true versatile 3d character model, but does the job in this very specific situation. Using an old demo of the fluid plugin plagued with watermark logos, and still not having the rendering capacity for animation full of liquids. Wink-wink.