Working on a few visual tidbits while testing is going on between feedback and bugfixing.  initially, the UI stuff was set up to give the game some form of identity, whilst also testing things like shaders. I've learned a lot from it, but I also learned that a lot of what I can do, can be done without making things so complex.  I'll be making changes in the future to modernise the UI so it looks like it was made this year, rather than it looking like one of those old school games.  If there are things that you liked about the old UI which you would like kept, feel free to let me know in dms or something, feedback is always welcome <3