Tentacle cave blackout v0.12 Pathnote


Changes for 0.12 version:

- Added padlock puzzle

- Added electric door puzzle

- Added new level

- Walkway to next level is working now

- Removed white pixel at mc.

- Fixed background at door sprite.

- Added fade animation while entering doors.

- Fixed healthpack collision.

- Fixed armor collision.

- Fixed some texture flickering.

- Added the ability to destroy spikes with a melee attack.

- Added flashlight (Left Alt/Q)

- Added laders.

- Added destructible wooden crates that can sometimes drop loot ~5-10%.

- Background in the first level has been changed.

- Added low stamina notify while jumping

- Added fade at the begining of the game

- Added platforms

- Added unstable platforms

- Added some new sprites (Background)

- Added save system

- Added notify about end of current content

- Added checkpoints (vending machines)

- After defeat, last checkpoint button is working now 

(sometimes it need to click second time or twice quickly somehow) 

- Added secret walls

- Fixed pistol position

- Added pistol muzzle

- Added impact effect for bullets

- You can't run through enemy anymore

- MC can jump higher now

- Jumping taking less stamina now

- Fixed bug that allowed shooting in stun/grabbed state

- Fixed a bug of not turning enemy when you came at him from behind

- Few other minor changes