Tentacle cave blackout v0.12 Pathnote
Changes for 0.12 version:
- Added padlock puzzle
- Added electric door puzzle
- Added new level
- Walkway to next level is working now
- Removed white pixel at mc.
- Fixed background at door sprite.
- Added fade animation while entering doors.
- Fixed healthpack collision.
- Fixed armor collision.
- Fixed some texture flickering.
- Added the ability to destroy spikes with a melee attack.
- Added flashlight (Left Alt/Q)
- Added laders.
- Added destructible wooden crates that can sometimes drop loot ~5-10%.
- Background in the first level has been changed.
- Added low stamina notify while jumping
- Added fade at the begining of the game
- Added platforms
- Added unstable platforms
- Added some new sprites (Background)
- Added save system
- Added notify about end of current content
- Added checkpoints (vending machines)
- After defeat, last checkpoint button is working now
(sometimes it need to click second time or twice quickly somehow)
- Added secret walls
- Fixed pistol position
- Added pistol muzzle
- Added impact effect for bullets
- You can't run through enemy anymore
- MC can jump higher now
- Jumping taking less stamina now
- Fixed bug that allowed shooting in stun/grabbed state
- Fixed a bug of not turning enemy when you came at him from behind
- Few other minor changes