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Hello,
You can consider Harem of Moms and Milkers on hiatus because of the unpredictable schedule. I want to focus on making its game.
I've been struggling with chapter 28. I rewrote it a few times because my writing veered towards unnecessary exposition about the slaves background and a plausible way to make them do lewd stuff. The MC was badly characterized as a passive dude too instead of proactively seducing the new girls.
A few writing passes helped me trim this crap, but it tired me out and I can't force myself to write for now. Later, I'll doodle some nsfw drawings to motivate me to finish this chapter.
I started writing for the purpose of world building for games, because I wanted to flesh out characters, plots, and themes. Basic concepts like Chekhov’s gun were foreign to me when I started writing. But now, I have the tools I need for narrative design.
I don’t have 3D models ready, so everything will be tested with 2D sprites in a 3D environment.
Combat prototype will be deckbuilding turn based to allow one-handed gameplay ( ͡° ͜ʖ ͡°).
Outside of battle, the game will be a cozy farming sim to breed waifus like livestock or capture monsters and dick them.
As for the story, it’s already figured out. It takes place in the setting of Harem of Moms and Milkers. Instead of playing as Asdel, the player will play Slade. It’s a retelling of my first story ‘Heroes of Smut and Magic’ with some major changes.
Slade is born in the Dungeon laboratory from Asdel’s split soul, but only vague memories from Earth remain. (As of chapter 27, Mahala hasn’t split Asdel’s soul yet.)
The ‘Allmother Slime System’ guides the player to secure the Allmother Grail and coordinate with Asdel to escape through Dungeon forces. (If you have played Heroes of Might and Magic, the Allmother grail gives a bonus to towns in a similar way by tapping into Mahala’s power.)
Violet still tries to enslave Slade as a toilet slime as the first thing she does, and Slade still rapes her in retaliation to stop her spell and to transfer the Grail to a new host baby lol. Slade still gets to pilot Violet’s earth elemental golem (Crown).
temporary 2D sprite of Violet from an older work that I can use to test the game:
Player’s golem:
Shakti is still digging with troglodytes. Milia is still the bored head of minotaur security guards. Griscent is now an experimental hybrid beholder/human instead of an evil eye.
Lorely doesn’t exist as a harpy, since she’s already Loreley Skylander. So I’ll put new characters.
Slade’s goal isn’t to expand Violet’s town anymore. Instead, he must expand his waifu breeding farm in his inventory, and win over the different departments of the laboratory to breed slimes and soldiers from various species and rebel against the mage guild.
His theme is still the quest for identity, while Violet’s theme is still the rejection of her fake self-worth built on the manipulation of society (the mage guild’s expectations).
My hentai game can’t be complete with sexy models, so I still work hard on 3d modeling.
I scrapped my previous model (see below img).
Although it was more editable thanks to fewer vertices, I made another model entirely made of subdivided cubes with crease weights, which further helped its editability.
remake with fewer control points:
This allows me to explore proportions and style more easily. It can even help me to test shape keys for character creation/customization in games (ex: boob slider).
Anyway, I need to do a coarse retopology of this block out… wish me luck.
It's the same issue with the current head I modeled. It's serviceable but not flexible enough to explore different styles.
I tried to make a thinner chin like anime style, but it ruined the cheeks, and it was too much work to smooth the shape with so many vertices.
I’m a sketching enjoyer, but most tutorials on youtube put little importance on the sketch / block out. Even for sculpting, the block out is discarded and sculpted over. Mostly because sculptors have multires modifiers on blender (but I can't sculpt to save my life).
In the end, I need to research my personalized approach to 3d creation.
Alright, that's it for today.
I’ll keep you updated on my game progress or chapter release.
Thank you,
OwOtrucked
Hi everyone, I hope you had a good end of year celebrations.
I forgot to mention that I made a new cover (but you prolly saw it on the pinned entry)
I modified chapters that were already released for Gold subscribers
I added some drawing in chapter 22
I added this drawing in chapter 27
See you, OwOtrucked