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Hey friends!
I hope you are having a wonderful day!
Today is update day, so let’s get to it:
What’s new?
Added friendly sparring! You can now spar with other people in Zantlaha as long as you have enough reputation (5+). While this may not seem to do much for now, and some of your companions will run away from combat if you try to undress them, this is the basis for the whole romance system. So yeah, big fucking system is finally in place. The hundred million dialogue lines for each romance will be added to the game in the following months.
Added UI display for current Fortitude, Temperance and Resolve Following a player suggestion, I added small ui elements to show your current Fortitude, Temperance and Resolve values, so you can adjust your strategy (or not) based on those!
Added 11 new VFX for buffs (replaced some old vfx)
Basically I updated the buff VFX for most buffs that were using some of the older vfxs
Added a new area: Ancient monastery, interior!
Added 3 new enemies
Added 3 new elites!
Added a new sex position: Lifted dominant missionary!
Added a new sex position: Rough standing missionary!
Added a new threesome position: Ground missionary threesome. This one includes MM and FF variants!
Added a new threesome sex position: Lifted Spitroast 2!
Added a bunch of dialogues related to entering, ending and interrupting sparring
Added a new boss dialogue for the end boss of the Ancient monastery, interior
What changed?
Removed maximum value scaling on EnemyRandomizer when loading from file. If you edited the file to put any monstrous numbers, it will now load them, be warned there will be a lot of clipping probably.
Bound sensitivity duration can no longer be extended (duration is refreshed upon gaining stacks)
AI now treats being Mbroken as taunting instead of stunned (reduced priority to auto-engage in sex)
Upgrade menu now sorts items alphabetically
Adjusted buff’s text to better display values above 9
Updated enemies in Vael capture area to include new enemies
Enrage no longer reduces spell power, instead it increases damage taken by 10%
Stormbreaker talent damage increased to 150%
What got fixed?
Fixed an issue that allowed abilities that target allies or enemies to enter sex even when sex is disabled
Fixed an issue with role settings for position threesome kneeling titjob
Fixed an issue with some Divine spells missing the Enhancement tag
Fixed an issue with Expanded mind talent
Fixed a typo in the description of the Wreaking havoc north quest
Fixed a typo in the description of Experienced bottom talent level 2
Fixed an issue with talents bratty tactics and humiliating display not being reachable
Fixed an issue that would turn off one specific feature upon loading
Fixed an issue with Alissa’s 7th personal dialogue not triggering
Fixed an issue with Energy barrage and Raze having the wrong icon
Fixed an issue with Vampiric ring missing in Ravenwood top floor
Fixed an issue with a pick up item under ground
Fixed an issue with humiliating clothing that could get the enemy AI stuck
Fixed an issue with incorrect hand position for the Tachi
Fixed an issue with disliked sex causing the game to get stuck sometimes
Fixed an issue with the Vael atar humiliating outfit having the wrong file name
Fixed an issue with a flying heavy bondage trap
Fixed an issue with health dropping to 100 upon loading.
Fixed an issue with camera moving while in some menus
Fixed an issue with hair physics loading on hairs that shouldn’t
Fixed an issue with Warding flame talent only working with level 1 pyromania
Fixed a typo on a talent
Fixed an issue with some flying traps in the elven forest
Fixed some issues related to quest progression
Fixed an issue with Rubyflame blast not counting as fire element
Fixed an issue with Dirty talk speaking with the incorrect enemy
Fixed an issue with cum stains on the player
Fixed an issue with casting buffs while on heavy bondage
Fixed an issue with assisting allies out of heavy bondage
Fixed an issue with cone-targeting abilities
Fixed a missing description for Shield smash
Fixed an issue with outdated upgrade menu texts
Fixed an issue with quest progression needing save-reload to read the progress
Fixed an issue that caused Firelord Baelor to spawn prematurely
Fixed an issue with starting battle animations in heavy bondage
Fixed an issue with the “Used by the common folk” talent
Added a failsafe to prevent the game from getting stuck if a summon fails somehow
And that’s all for today!
I have to say, the Vael atar are some of my favorite enemies, and I think I did a great job with this month’s new positions. I hope you think the same, heh. As you can see this update includes a massive amount of fixes, and still there are two issues I couldn’t fully fix, so I tried my best to put protections in order to prevent these issues from happening. I still have no idea why the corset and cyber corset are not appearing in the built version, even if they show up perfectly in the editor.
I also tried something new with two of the new elites, especially with one of them being overly aggressive while also being a glass cannon. Let’s see how it goes!
I wanna thank all of you for supporting us. By supporting the development of the game you make this possible. Yaradiel’s crown wouldn’t exist without your support. Thank you!
The game will be coming to Steam, so please wishlist it if you can!
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Yaradiel's Crown update 0.7.5!
Hey friends!
I hope you are having a wonderful day!
Today is update day, so let’s get to it!
What’s new?
Added a new mechanic: Enemies above level 30 have a chance to put a debuff on targets they hit when they take unmitigated damage (debuff is based on faction).
Added a new mechanic: Assassin enemies above level 20 get a buff that causes their attacks to deal split elemental damage (total damage is the same)
These two mechanics are part of a scaling danger for enemies of higher levels. So as the level rises enemies now become more powerful in different ways.
Added 10 new trinkets to the Drifter’s store These trinkets all have something in common: They give powerful bonuses and awful penalties!
Added a new Grab ability: Overwhelming temptation. Attempt to charm an enemy, if you succeed they will go and start a sex interaction with any of their allies. You can find the spellbook inside Shine’s room (Desire club vip area)
Added a new original sex position: Lifted Doggystyle
Added a new original sex position: Wrestler riding
Added 3 new enemies
Added 3 new elites
Added 7 new items
Added 7 new abilities
Added 9 new combat talents!
Added 14 new ero talents!
Added a new area: Ancient monastery, exterior
Added a pooling system for VFX, increasing performance related to spells and VFX
Added 2 new dialogue events (related to main story progression)
Added a new grapple ability: Gambler’s escape (you either escape or be restrained!)
Added a Wishlist on steam button (press it!)
Added 8 new personal dialogues
Added a Current level display for talents
Added a new Special perk for enemies: Ero specialization. (Gain a buff on start of combat +100% ero power, -40% damage done, lose half the usual amount of health when cumming)
Adjusted enemy passives so they are more impactful
Adjusted some enemy abilities
Added a new bonus companion: Magenta, a helpful support succubus! (You can find her in the bonus companions folder)
What changed?
Enabled an option made some time ago that wasn’t being used
Inflict pain and Kinky smack damage recalculated to better use attributes
Optimized some of the 3d models bone pathways to improve performance
Lustful no longer reduces ero power, it instead reduces Escape power (and Ero res)
Expanded mind talent no longer grants spell power, now it has 3 levels and grants speed
Stormbolt base damage increased by 60% and scaling increased by 22%
Remorseless fusilade talent now also grants you 20/40 turn meter on kill
Cantrip specialization talent potency changed from 11% damage and 7% reduction per point to 20% damage and 8% reduction per point
Lightning reflexes (talent proc) now grants 5% more Evasion and grants 5 speed, but the duration has been reduced to 5/7/9 seconds. It can stack up to 3 times now.
Firebolt (attack), Shadow bolt and Flame bolt now are properly tagged as Bolt spells
Talent passive bonuses for Fortitude, Temperance, and Resolve have been increased by 30-100% (based on talent’s other effects)
Talent passive bonuses for Resistances have been increased by 0-50%
Mantle of the Forest, and Divine protection resistances granted increased from 30 to 35
Increases Resistances bonuses for some weapons and trinkets
Moved Ravenwood manor lever to a location a bit more visible
What got fixed?
Separated action type with scaling and fixed an issue that caused abilities with both attack and spell tags to have the wrong scaling.
Updated Job quests to include enemies, factions, and elites up to the current content
Updated Heavy bondage chair sex animations,some of these are a bit more intense now
Dialogues for enemy Npcs no longer require a copy of the NPC data in the friendlies folder. (This fix slightly reduces memory consumption)
Fixed an issue with bondage collar text calling the wrong target’s name
Fixed an issue with pleasure machines showing non-sanitized names
Fixed an issue with collision on Central ruins
Fixed an issue with POV camera upon exiting sex
Fixed an issue with male toy on the sybian
Fixed an issue with getting bound before starting a match
Fixed an issue with two abilities having the same name
Fixed an issue with Teasing provocation
And that’s all for today!
This month’s update turned out to be bigger than I anticipated. I decided to bite the bullet and spend a lot of time completing more talents. I want to try to get as much of the gameplay completed before the end of the year, so I can focus next year on polishing and making everything prettier (and adding the romances, which will take me an insane amount of time).
You can see that I changed many things in combat, in general the idea is to make all attributes more useful, including damage types and resistances. At higher level enemies will debuff you when hitting (usually a 1% per stack, stacking up to 70-100 times, only when taking unmitigated damage). So having high resistances to elemental damages will help a lot (or just not getting hit).
The new Ero specialization passive perk has been given to some enemies, in particular you can see it in action with Shine, and some succubus enemies!
I also made some changes to the enemies in the Lab area. Added a debuff I made some time ago but was disabled and changed some of their abilities and themes.
Check the player settings to see some old systems that now are working!
For those of you out of the loop Yaradiel’s Crown is coming to Steam!
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Yaradiel's crown update 0.7.4
Hey friends!
I hope you are having a wonderful day!
Today is update day, so let’s see what is up on this new update!
What 's new?
Remade how companion damage and defense works: Added companion damage and companion defense attributes and those govern it directly. With this I also made a lot of balancing for playing with companions. They should feel slightly weaker when you are not using any talent or gear to buff them (I added a bunch of new talents related to this). But I feel like playing mid or even full support is now viable, with some characters (while buffed) hitting way above 2k.
Added a new debuff mechanic: Bound sensitivity: this is put on characters already bound when they were going to be restrained again, and stacks up to 10 times. This allows rigger players to weaken even more their opponents once they are fully bound. It also helps characters with submissive bondage talents to keep triggering the passives (as this debuff also triggers the restrained passives)
Added 19 new music (counting both battle and kinky versions)
Added a new system for specific events to have specific battle music!
Updated music for all end-area bosses and some other events The last boss of each area, and some specific boss fights now have their own music!
Remade role system within sex encounters so mixed roles now work as intended Previously I made some changes causing mixed roles to end up always working as active for sex positions, I have reverted those changes and found out a new solution for the previous problem, hopefully this works now.
Added a new area: Secret lab area 2
Added a new enemy: Lab conjurer
Added a new enemy: Lab operative
Added a new enemy: Lab officer
Added 3 new elites
Added a new original sex position: Villain missionary, this one includes MM and FF variants!
Added a new original sex position: Villain kneeling doggystyle
Added 2 new spells
Added 3 new weapons
Added 15 new talents
Added a failsafe to ensure the player has the tier 3 quests
Added a new “grab” ability: Rescue companion. It can be used to rescue companions from sex
Added a new “grab” ability: Ecchi blast! A spell that can undress everyone at random!
Added the new grab spells to Tessa’s shop
What changed?
Maximum level increased to 34
Mirrored two oral sex positions to get a better camera angle
Updated enemies in the lab capture area
Replaced the talent “Raw arcane potency” for “Mage armor”
Talent Basic ritual training renamed to Shared prowess, and now has 3 levels
Ero talent “Giving it all” now scales better with ero power and higher level enemies
Updated Shared vitality talent icon (had a repeated icon)
Talent Natural extension now can link to Shared vitality
Updated character models with new feet (and adjusted eyes on the male characters)
Remade the bonus from the Bondage ring from scratch
Reinforce now also scales with 50% Spell power
Talent Divine fervor now affects non-divine healing spells as well
Forest prayer potency reduced from 15% to 10% per stack. Duration increased
Power infusion now increases speed by 9 and damage by 50%
What got fixed
Fixed an issue with Arcane feedback talent not triggering properly
Fixed an issue with the talent hybrid synergy not working properly
Fixed an issue with save migration and shops initialization
Fixed an issue with the preset system not differentiating between male and female presets
Fixed an issue that could kill an enemy during sex and get the game stuck
Fixed an issue that could get characters bugged after performing a counterattack
Fixed an issue with POV camera
Fixed an issue with the lovense connect button
Fixed an issue with buffs disappearing
Fixed an issue that caused Corrosive acid to not benefit from the talent Lifecycles
Fixed an issue that caused Poison effect to not benefit from the talent Lifecycles
Fixed an issue that could get the game stuck when an enemy dies mid turn (dots)
Fixed an issue that could get the game stuck when using an emergency recall scroll during a combat while a companion is attacking
Fixed an issue with ero talent Master of restraints giving x10 rewards
Fixed an issue with heavy bondage
Fixed an issue with duplicate blindfold entries in the bondage menu
Fixed an issue with redressing and male dicks
Fixed an issue with capture mode and long actions not generating focus
Fixed an issue with many trinkets (those that grant %bonus) granting less bonuses than intended
Fixed an issue with charming betrayal and heavy bondage (no longer works)
Fixed an issue with display of negative values in trinkets and weapons
Fixed an issue with barrier UI displayer showing wrong % of health as barrier
Fixed an issue with the capture command giving order to companions
Fixed an issue with animations when entering combat with arms bound
Fixed an issue with wrong icon for High kick
And that’s all for this month’s update!
In general this update I did a lot of rebalancing work on companions and buffs. For those who play solo you shouldn’t feel much of a change, but if you take a look at some of the talents and effects changed I did a open a bunch of new synergies between talents and spells from different schools (Like for example Divine fervor now can proc out of Rejuvenate, which is a nature spell), and I also provided some more tools for spellcaster characters to be less squishy. Let me know what you think about these changes!
As always, I wanna thank all of you who support us. You make this game possible!
Thank you!
And if you are not supporting us yet, please consider doing it, so we can make the game even better!
And a small celebration: we reached 250 sex positions! woohoo!
(This is including command and perform variants, but hey, who cares, that’s a lot of fucking sex animations)
We came such a long way from the first Kinky Fight club demo with just 12 positions!
On a different note, I been working on the Steam page for the game, hopefully next week I'll be able to release it, and maybe even with a public demo on steam (same as limitations as the demo on itch right now)
I have some more news, but Ill be back soon with them.
If you find any issues please report them on the discord, so I can fix them
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