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HTH Studios
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HTH Studios
We're an adult video game studio specializing in 2D and 2.5D furry characters in exotic environments.
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Subscribers will receive an email with game links (temporary feature while we iron out site bugs). Chat with us on Discord and link your accounts!

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This tier gets you the opportunity to make suggestions for votes, name characters, etc.

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Vote twice and make multiple suggestions. Voting will be in an exclusive post. Plus all rewards in lower tiers.

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Participate in testing all HTH games before they go into live beta. Help us work out the kinks and knock out bugs.

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  • For those who wanted an alternate option for subscribing and supporting. If there is a big draw to continue a presence here, we will flesh out the goals and add new tiers so we can offer some extra content.

Recent posts

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HTH Studios

Link Delivery Delays: What to Expect

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HTH Studios

Rio Project: Shemyay Storyboards

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HTH Studios

Rio Project: Shemyay Sketches

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HTH Studios
Public post

What's Going On at HTH Studios


Hey everyone,
I know we've been pretty quiet here, what with all the craziness that's been going on from losing our website developer, and unity coder nearly a month apart, and the sudden security issues that required a redesign of the website by myself. We're finally at a place where we can give some updates and let everyone know what we'll be doing moving forward both with our site, Patreon, and our games.
Q: What's going on with our games?
A: Without further Unity help I'm having to learn the tools on my own. I'm still on the lookout for help, but between covid, hurricanes, fires, and other disasters that have made 2020 so insufferable has made it hard to maintain contact with people who have been interested in helping with Unity code. We're good at the studio, but that hasn't been true for everyone that's contacted us wanting to help. So to those people, along with anyone else effected, we hope you're making it through okay.
__________________________________________________________
Q: What does that mean for the future of High Tail Hall?
A: All of our games are significantly delayed. It's all based on how fast I can learn how to do what I want to do, and as anyone who has studied coding, it's not fast. NOTHING is abandoned, but this means we can no longer make Game updates the focus of our site or our Patreon. We will continue to offer the Unity builds and Flash archives in the meantime. So that won't change.
__________________________________________________________
Q: With the game updates on pause, what does that mean for Patreon?
A: I would like to switch gears and focus on the Rio Project (aka the Rio DVD). What I would like to do is update everyone with rough storyboards on the film's progress with $5 members getting access to sketches for a week before it goes to $2 members. $10 Patrons will have access to colored Storyboards, and $15 Patrons will have access to animated clips. Content for $10 and $15 tiers will stay with those tiers. I'm making new posts now that will show what the new content will consist of and will go into those tiers. I will update the names of the tiers to reflect this. 
__________________________________________________________
Q: How often will you post updates on the Rio Project?
A: As of right now, it's very hard to say. I haven't gotten into a rhythm with this yet but I would like to get better and take everyone along for this process.
__________________________________________________________
Q: What about voting?
A: Because the focus is on the Rio Project, votes are pushed to the back burner. We will still have votes, but only when needed, and it won't be something we'll focus on for the foreseeable future. When we do have a vote suggestions will still be in the $10 tier and double votes will be for the $15 tier.
__________________________________________________________
Q: What will happen to the website?
A: I want to expand our website on my own now. I'm getting a better handle on what I can do to get the site the way I want. The store is still functioning, and as things progress I will flesh out the front end.
_________________________________________________________
Let us know if you have any questions or thoughts about these changes. These plans are not solidified and are subject to change as things progress. Thank you so much for your continued support! We couldn't keep this up without you!
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HTH Studios

Website Store and Link Issues

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HTH Studios

Studio Updates

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HTH Studios

Tier Updates

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HTH Studios

We're BACK!

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HTH Studios

Website is Down

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HTH Studios

HTH Classic Now Available to Gold Members

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HTH Studios

HTH Flash Archive Finished!

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HTH Studios

RLD Flash Archive

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HTH Studios
Public post

RLD Status, Updates, Gold Content and Moving Forward


I realize it's been an excruciatingly long time between updates, and we've been pretty quiet about it as well. So what's going on?


FLASH ARCHIVES:


Creating Flash archives is a huge sinkhole of time. Basically every problem I've ever had with Flash is continually a problem in creating an archive. I can't seem to fix things that have always been broken, and I can't keep beating myself up over something that I didn't break in the first place. Jeanette's Female scenes are an asshole of monumental proportions. I've run into similar problems with Raquel, Megan, Ari & Anne. So I am removing them from the archive because I'd rather spend my time trying to get the scenes to work in Unity over broken and abandoned Flash software.


In order to get RLD out to Gold members these are the things I had to remove because fixing them is not the best use of my time.
  • Support for Female Scenes
  • Auxiliary Dialog
  • Flash Navigation Overhaul
  • Sound/Voice


The reality of the situation is that Flash is abandonware, the browser version WILL continue to break until it's unplayable because Adobe is a brat child that would rather break their things than see anyone else use them. The archives are unstable because Adobe makes Flash unstable. Any attempt I make to fix something could be subverted by Adobe randomly destroying shit.


The HTH flash archive is about as final as I can make it. Whatever is broken will remain broken.


The RLD flash archive is almost ready to leave Alpha. I've fixed what I can, removed what I can't, and anything else that's broken, is what it is and after its release, I'm considering it a wash.


I am also abandoning Flash since Adobe wants to be petty with their user agreements. If you use an Adobe product (most likely Photoshop), use at your own risk, I wouldn't put it past Adobe to prosecute anyone and everyone. Not aware of the situation? Here's an article explaining their plans moving forward:


HTH in UNITY (aka NEW CYANA):


HTH in Unity is on HOLD. RLD in Unity is my main focus right now. There are multiple reasons for this. The biggest is that HTH is HUGE and it's a HUGE undertaking to move the whole thing to Unity. The textures are very intense, so I've had to change my order of operations to work with what Unity has to create what I want AND allow people to actually play. What a concept, right?


Now when I say it's on hold, I AM actively working on it, but largely I'm still testing out new tools and techniques. I can easily say that there will NOT be any updates released for HTH: New Cyana in 2019. 


RLD in UNITY:


I've made huge progress and I'm ridiculously close to a working build that I can release to Alpha members on Patreon. RLD in Unity won't be in Alpha nearly as long as the Flash archive of RLD, because I'm not constantly fighting with Unity the way I am with Flash. In Unity I'm still learning and making progress. Whereas with Flash, I've resigned myself to the reality of it's uselessness. Basically Unity's bugs I CAN fix.


This is what I have left to do with RLD in Unity before it can go into testing:
  • Additional Testing of in-game cash system.
  • Additional core functions including expanded dialog
  • NPC status recognition


So there you have it, all the nitty gritty of what's been going on with production.


I am sorry that it took so long for me to realize I was beating a dead horse in trying to fix flash archive bugs. I didn't want to abandon something I'd worked so hard for, but Ty helped me realize that I'm not abandoning it, I'm burying that dead horse and moving on.


Thank you for all your support and patience during everything. This Unity transition makes it the 4th time I've had to start over from scratch. So knowing that you want to see these projects move forward as much as I do, keeps the fires burning.
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HTH Studios

Processing Delays

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HTH Studios
Public post

Welcome all!

Since it seems that Subscribestar is taking payments, I'm going to start paying more attention to this page. I never got any notices from Subscribestar that they could take payments again, and apparently I'm not getting messages when I get a new Subscriber. I'm going to look into that and see If there's a way to get those emails at all. Correction: There is NO WAY I can get email notifications at this time, and very few ways to keep track of things, so if I miss you, please send me a message and I'll get to you as soon as your payment processes.

For now, I've sent out links via Subscribestar messenger. In the meantime, if you are new and haven't received a link, don't be afraid to send me a message and I'll get links out to you as soon as I can.

Also, I believe if you link your account to Discord, you'll have your own color group in the chats.

Thank you all for following us over here. Hopefully we'll get a chance to flesh this out a bit.

~Tyvara


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