These teeny tiny creatures somehow manage to be some of the most awesome on the planet, and you can be too!
Citizen tag and role icon on Discord
Your name in the credits once we make the credits properly in-game! (We will contact you once we’re at a stage where we start adding names!)
19 subscribers Subscribestar Citizen
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Frilled Dragon
Just like Jurassic Park! Fling out your frills and prepare for a hug from a very grateful us!
Everything from the previous tiers
Infected tag and role icon on Discord
Two weeks early access to major builds and updates of the game. These will come out every 4 months with at least one new adult animation added
46 subscribers Subscribestar Infected
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Fire Salamander
Some of the coolest looking lizards around, who wouldn't love/be terrified to see one of these things appear on your shoulder?
Everything from the previous tiers
QRD Officer tag and role icon on Discord
Access to bug-test builds when we release one, these will generally release every month, but does not guarantee new adult content at all! These are mostly just technical improvements
13 subscribers Subscribestar QRD Officer
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Monitor Lizard
These things are -scary- awesome, you don't mess with a Monitor!
Everything from the previous tiers
Janus goonie tag and role icon on Discord
A personalized “Incident report” card. You may choose to have this document featured inside the game too!
IMPORTANT! If you are picking this tier and want to get the card, please click here to see the examples, rules and how it all works before you decide! Thank you!
2 subscribers Subscribestar Janus goonie
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$50
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Golden Dragon
Congratulations! You've been transformed into a mythical beast of yore and hastily spray painted to reflect your new prestige! The irony of being a dragon that gives money away will stun lesser kin into submission, and to the victor go the spoils!
Everything from the previous tiers
Amberphile tag and role icon on Discord
A short (2 – 4 frames) idle animation of your character in the same style as Predation!
IMPORTANT! If you are picking this tier and want to get the animation, please click here to see the limitations and how it all works, as well as some examples before you decide! Thank you!
0 subscribers Subscribestar Amberphile
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Welcome
Access to early builds of the game
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While Sephra and I continue to work on new 'content', I've been updating the already existing build by including more interactions and a few small bugfixes, basically a few more things to do!
Here's a brief changelog:
-Fixed a bug where if the player held down the "look up" button before a cutscene started, the camera would be stuck in the higher position without properly resetting
-Fixed a bug that caused a map load trigger to be triggered 9 times in a row after the RJ cutscene
-Fixed a few dialogue mistakes where BBCode was visible, instead of being properly converted
-Fixed the options menu not starting off with 0 scroll, making it so when the player opened the menu, the scroll bar was already half way down, not showing the first few options without scrolling up manually
-Added a new "inspect" feature, making it possible to inspect certain items in the world and have Amber comment on them, including more lore about the world
-Added a dialogue to the strange "teleporter" room at the bottom of the first open area, letting the player know it's unfinished
-Added Tib (hehe hi) to the bar with some dialogue to make it more obvious that the testbuild ends there
-Added a "skip intro" button to the main menu to skip the first few intro levels, and put the player right after the security room / RJ cutscene
-Made the metro / platform area spawn the train very soon after the player entered for the first time, to make sure all players see the event at least once
-Lowered the volume of the loading screen music, especially the more bassy ones
This update is public, and can be found on our Itch page!
Once again, thank you so much for all the support, and if you have any feedback, feel free to share anywhere, especially on our discord! ( https://discord.gg/hornedlizardstudios )
Hello everyone, it's me, Tib this time! This post is simply a continuation from the last one, where we put out a new testbuild for our lovely supporters, but this time, we're giving access to this build to everyone else!
Furthermore, I've finally created a better build pipeline for our Linux build, which means that older systems running older versions of Linux should be able to run the game now again! As it turns out, it matters where the export templates are built when building for linux, so hopefully that issue is now solved! I've tested the oldest, still supported version of Ubuntu to make sure it works, so if you run Ubuntu 22.04 LTS (Jammy Jellyfish) or newer, you should be able to run the game just fine! (And if you run an older version, be careful, as support for 20.04 ends this May!)
As always, thank you so much for your continued support, we're working on bringing the actual content back into the game now, so it will have proper gameplay like in the old versions, and once we've done that, we can continue the story!
Some info for the current build: Right now, Amber is invincible, because the game over system is still being updated (With some extra surprises coming soon, you'll see!), and the testbuild is somewhat empty past the intro bits. We'll continue to add more to this, and the "demo" ends in the bar, where the backdoor is locked, and you'll get a message that it's still a work in progress.
As always, if you have any questions, please don't be afraid to reach out to us on our discord at https://discord.gg/HornedLizardStudios and we'll do our best to help out or answer any questions you might have!
Sephra again, wishing you a now late Merry Christmas and a Happy New Year, and general warm sentiment of the season for anyone who doesn't jive with any of that stuff; like the Neptunians of the North Pole we've been working away, under the somewhat foolish belief we might be able to get something out around now but there you go; the main thing is we were working madly in the attempt and we have a lot more done as a result! Tib has been tackling the gameplay side of things as usual, and I'll turn this to them before I start with the screenshots:
Hey everyone!
A small bit from me, Tib!
This month, for the most part, I’ve been working on both the AI (namely, goldie to start with), and in the second half, been also doing the Inventory system! I’m excited to show off both in the next update, which will feature some actual gameplay, exploration and combat!
It’s been quite fun figuring out the inventory through code. I’m not finished with it just yet, but Sephra and I already had some great ideas for items! I’ve also been fixing a few small issues that I noticed here and there, but hopefully, the next time you hear from me, it’ll be with an actual update to the game!
But until then, happy new years everyone, and see you all in 2025 <3
--
Now they mentioned the inventory, and I have here what it's probably going to look like or thereabouts:
The box on the right there's going to be for the item name/description, and most likely it's going to look a bit more over-engineered by the time I'm done with it, but also I can't stray too far as it has to fit on the back of this guy:
Who I'll be properly explaining in a lore section sometime but this is the Amnet Avia, who will be helping Amber carry a little more than her jacket will let her; oh and while I think of it I've been making lore sections for the computer terminals in the game too:
I found a liking for this wiremesh looking style; as it happens the C&C Red Alert 1 installation program is to blame for my love of it and yes I am old enough to remember configuring soundcards. Saw someone ask what DOS was the other day, can you imagine?
Anyway Screenshots:
Some of the new areas in the first level for you to have a gander at; and as a final teaser thing, a couple of the new items you'll be encountering too:
Now that last one's really so I could show off what unchecked obsession does to my brain, but also look what the QRD can do now! Don't worry, the wall isn't that strong, but the device above is (if you hadn't seen the filename) a Teleporter, with fairly broad range too I might add; might be some sort of sub objective involved in getting one up and running, go see what goodies the QRD have locked away!
Anyway, I'll stop before I spend pages and pages but yes things have been moving along very nicely and we hope to have something to show you soon involving some actual gameplay stuff, with AI and combat and exploration and sub-objectives and secrets, so on and so on!
Until then we all hope you have a good year, me Tib and Sammy, and we'll see you in 2025 for more ramblings!
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