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HangoverCat profile
HangoverCat
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HangoverCat
NTR Visual Novels Developer. Creator of A Promise Best Left Unkept, NTR'd By Clumsiness And The Edge Of
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Displaying posts with tag ProgressReport.Reset Filter
HangoverCat
Public post

Progress Report

This is a bit annoying since I'm really not sure about anything this month. And since everything is happening at the same time, it's a bit hard for my small cat brain.
Let's go in chronological order.
Entropy
So I think I have everything in terms of CG. I don't need much, but at the same time, I've never dealt with combat, so I might need a CG at the last second without knowing. Obviously, the characters being children, I don't want to waste too many CGs on that.
Anyway, I already have the voice acting for Hetryn, but I don't have all the voice acting. And I'm unsure I'll have it in time or if it's going to be of quality. So me stressed a bit about that. Still, I'll just hope for the best. This is a small project after all. We're moving slowly. So it should be fine.
I think I can release this before the 15th of November.
He Maid Her Fall
This is the big question mark. I want to release it this month. I think what's most difficult to really know is the CGs. Can my artist keep up and do all the CGs that I need? My animator should be fine. So it's really just that. The update will be a bit smaller than the one I just released. It will be the end of He Maid Her Fall. So it's pretty straightforward. It's a bit crazy to know that I completed three games this years. I'm happy we were able to achieve this.
I fear giving a date for this, but on Steam, I already have the release date set for November 25th. Which means November 25th should be the hard deadline. I'll try my best, in any case.
My Wife Moans Behind That Door
My next project, the NTS project. I was hoping for it to be released in December. But I don't think I'll make it. It's mainly because my artist (HMHF artist) will have worked on the last update of He Maid Her Fall this month and will only have a month to draw at least two sprites and like 5+ CGs. He's amazing, but even he has his limits. I also need to find a voice actress. I'll try to do it this month. I just… have so many things to think about, it's a bit scary and crazy. At least I already have the GUI drawn for it, but I don't have the Logo title for it. This is… a lot guys.
If I can't make it for next month, I wonder if I should take a break. The last one was February. I'll think about it. It feels logical, but it's not like I need one. I could also release a small update, but I dunno if people would be happy about that.
Stay warm, it's getting cold up in here.
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HangoverCat
Public post

Progress Report

Alright, we've finally done it. We completed another project. We can give each other a little slap on the ass and be proud of ourselves.
…For like two seconds.
Now, while The Edge Of – Definitive Edition will come out on Steam on the 19th and I will annoy you guys to wishlist it (please do: https://store.steampowered.com/app/3445640/The_Edge_Of__Definitive_Edition/), for today, let's talk about the current project that also need to be completed this year (He Maid Her Fall) and our new project which will start later this month (Entropy).
Entropy
I mostly have everything for the first release. All I need to do is actually finish coding the thing. One thing I didn't mention a lot openly is that I have been working on a Godot plugin since June. I've been annoyed with the performance of Renpy for a while now. Live2d perform very badly, and there's always some jank associated with the engine. It feels… a bit cheap. Not to say that it's not a great software. Without it, I wouldn't be where I am today, but I really wanted something better catered to my needs.
I think the plugin I worked on is finally ready for a real test. And this test is going to be with Entropy. If everything goes well, I will use it for the upcoming NTS project as well. I hope it does work, else it's going to set me back a bit.
I've been busy, as always. But I will try my best to complete and release the first update for Entropy in the first half of the month. Something to keep in mind: it's going to be our next small project. Which means 10k words update. Something else that I did mention multiple times, but it needs to be reiterated every chance I get: the prologue was written as its own thing. Without porn. In fact, I will probably release the prologue on Steam, for free. And it will be all age. I will explain more when I release the first update. It might sound bad, and it might be bad. Who knows?
So yeah, exciting that we have a new project, but something to keep in mind… will take a bit of time before arriving at the meat of it.
He Maid Her Fall
I kinda went through the rest of the game and calculated all of the CGs that I would need and it's a bit more than I thought. I want to complete this project for November, but I'm not completely sure I would be able to. I don't think we will have an issue with the animations, but it's my illustrator that might have a hard time. I will see where we are after this month. Some CGs I wanted to add in might not be very important. We're very close to the end of the game though, and there will be an update this month, obviously. I don’t know the size of it yet. Will try to make it as big as I can with the assets that I have.
One thing though is that it will release late in the month. Expect it for the last week of the month.
A have a lot of things to stress about this month. Not just work but also in my very real cat life. So I do hope I can keep up. As always, thanks for the support. Will try my best.
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HangoverCat
Public post

Progress report (the second coming)

I don't usually write two progress reports in a month, but since I'm unsure of when either of the updates are going to release this month, better communicate my worry early.
I mentioned it already, but everything is getting kind of tight with all the animations that I need for both projects. All in all, I needed 8 animations this month, but my current animator can do 6. And that's with He Maid Her Fall update being shorter than I would like.
Fortunately (I think), I found a second animator. I'm unsure it's going to work because while I saw some of his animations, the end product for my use case might not be as I would like.
But even with that, I anticipate both games to be ready late in the month. I have no idea when specifically. For all I know they could release back to back on the last few days. I'll try my best, but I can only go as fast as my artists. I appreciate your constant support and patience.
One good news is that I found the voice actress for Hetryn (Entropy project). So I think I should release the first version of Entropy early next month. I'm still waiting on a few things, but all in all, I'm pretty confident I can start it as soon as The Edge Of is completed.
One last question, for those who care to answer. Do you think I'm not communicating with you guys often enough? I prioritize thinking about the development of the games, thinking you guys will be satisfied with consistency, but I've become a bit complacent over the years. I'm mainly engaging on the Discord server, and barely write any post.
I would like to be more meticulous now that the two next projects are close to starting, but maybe you guys really don't care.
Anyway, this old cat is going to paw his way to the finish line. Hold my milk!
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HangoverCat
Public post

Progress Report

I miscalculated a bit. Either that, or I was very optimistic.
I thought He Maid Her Fall would be completed in two update from now. My reasoning was mainly that if I split it in term of amount of words, it would be around the length of a normal update (around 20k each). But with the last update, I realized that I really went wild at the end of the story. 9 CG for one 15k words update is too much to keep up with. Not the mention I only have one animator for two games.
So here's what I hope is going to happen:
This month, I will prioritize completing The Edge Of – Definitive Edition. It needs 4 or 5 animations. So since my animator can do 6 or 7 animations a month, it won't leave much for He Maid Her Fall. I will still release a smaller He Maid Her Fall update this month, but don't expect anything crazy.
My reasoning is that starting October, Entropy should release. And compared to the final act of The Edge Of, it won't need nearly as many animations. So it should leave my animator the space to work on He Maid Her Fall.
The best case scenario for me would be:
September
- Small He Maid Her Fall update
- Complete The Edge Of – Definitive Edition
October
- He Maid Her Fall update
- First update of Entropy – The Struggle Of Fate
November
- Complete He Maid Her Fall
- Second update of Entropy – The Struggle Of Fate
December
- First update of the upcoming NTS
- Third update of Entropy – The Struggle Of Fate
Of course, anything can happen, so I won't promise anything. Still, I think this is the most feasible out of all the scenarios. I hope you understand where I am coming from.
For this month, I'll try still to release the He Maid Her Fall update by the end of third week. It will be smaller though. As for The Edge Of, as always, I will need to mainly wait for the voice actress.
Speaking of, I'm currently looking for a voice actress for Hetryn (Entropy). I've already coded the first scene of Entropy. There's a reason why I've started working on it already. I'll talk about it in more details when we get closer to the release.
One last thing, the fan art competition has reached its deadline yesterday. I thank everyone who participated. It means so much to me. I'm going to see my sister tonight, and I'll let her be the judge. I should have the winners soon. It kind of breaks my heart that not everyone is going to win. Each and every single piece of art, I loved. You can go take a look here by scrolling down: https://hangovercatpurrroduction.com/fan-art-contest
I wish you all a great month. I'll try to do my job as the cuck slop writer.
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HangoverCat
Public post

Progress Report

I don't feel ready but time is moving and that's annoying. In the next few months, we will both complete two projects and start two new ones. There are multiple reasons why I don't feel truly prepared for it.
Right now, both The Edge Of and He Maid Her Fall are in their last phase of the story. The "action" is degenerating to a point where scenes can be back to back.
My artists for the most part are keeping up. Though my The Edge Of artist is slow. There are still 4 scenes left for him and I'm still unsure he will be done with them for next month.
The biggest bottleneck is the animator. Right now he can do about 5 animations in a month. Separated in two projects… it's quite tight at this moment. I asked him if he could do more, will have to wait to hear his answer.
In any case, I'm prioritizing He Maid Her Fall, always. So there won't be any delay for it, hopefully. Maybe slightly bit smaller, but no delay.
The Edge Of, on the other end, while I think I should be able to handle it for this month, I do not know if The Edge Of will be able to complete next month. The last update will probably need 5 animations by itself. I will keep you guys informed in any case. It would make me quite sad if that were the case.
Anyway, with this out of the way, let's talk about progress.
He Maid Her Fall
I am missing 2 illustrations for this month, and three animations. Crossing fingers that this will fall in order on its own.
I'm not going to promise anything though. Usually I release it around the 17th of the month, this time I'll say it will be ready for the 20th of August.
The Edge Of – Definitive Edition
For this one, I have all the illustrations, but I don't have any of them animated. Need 2 animations, I think. Plus the voice acting, of course.
This update will be a bit less than half the "yes" ending from Beth's perspective.
The same as the past few months, I will say the update for The Edge Of will release around the 28th.
Upcoming NTS project
I'm still writing it. Because of how tight everything is, I can't really ask my artist to work on it (he's working on He Maid Her Fall). So I have nothing to show you.
Instead I think I will at least reveal this today so that it won't be a surprise coming a few months. The NTS project has both perspectives fully separated. So it's like The Edge Of, POV wise, not A Promise Best Left Unkept. The advantage is that you can see all of the events from both characters. The disadvantage is sometimes there are some repetition, and the pacing is structured in a different way.
Some will like it, others won't. But I thought this was the best option for NTS. This is not something that can be changed. I just wanted to let you guys know.
Upcoming Fantasy project
My artist is still working on it. I have the first three CGs (+ cover) ready. I also have one side character sprite. I contacted someone to work on the GUI. And I will start looking for the voice actresses this month, I think.
It's slowly moving. The goal was to release the first version in October, but I don't know with the issues with The Edge Of. We will see. I would like to hear what you guys think.
Anyway, I don't want to show the CGs because I think they are spoilers. So all I'm going to share today is a side character sprite. This is Hetryn's father, Kastvel. He is the village chief.
I guess I can also share this since people on Discord are bothering me so I had to give them a bone. At the beginning of the story, Varnel (the protagonist) is being captured Hetryn's clan.
Anyway, that's all for today. I might run a poll on something later this month. Dunno. I'm busy and lazy.
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HangoverCat
Public post

Progress Report

Every month feels kind of the same. I'm just glad we're getting closer and closer to one of the projects being completed. It's scary, in a way, since I don’t believe the next projects will necessarily work. Big question marks around those. But still, I welcome new adventures.
For now, let's talk about what we have.
He Maid Her Fall
If I'm right, we have about 70k words left to the story. Logically, at the pace we're going, it should be done in four months (including July). So October. And if we're to split them equally, the updates would be around 17k words each.
This month, the update will be more something around the lines of 15k words. It's not that I don't want to work on bigger updates, it's that it is hard now that I only have one animator to be able to animate all scenes, even more so when the ending has so much more action.
The bigger scene has already been animated, so I'm pretty confident that I should have everything ready at around the same pace as usual.  So I'm going to say the same as the previous few releases. I'm aiming for the 16th.
The Edge Of – Definitive Edition
This is a bit exciting, but scary as well, to me. We're now in uncharted territory. Which means I can be somewhat more creative instead of trying to fully copy the original game. It also means that whatever the fuck I wrote a year ago will now be in the open, showing my shameful lack of understanding for my own characters.
The new content, all in all, is about 30k words, I think. I can't unfortunately do this in two updates. I'm missing art still, and this 30k words is pretty packed, so my animator also needs time to cook.
I prioritize the animations for He Maid Her Fall, and I will also be waiting for the voice actress, which means this update will release after He Maid Her Fall. It will be small though. Something about 8k to 10k words, and will encompasses the "no" ending from Beth POV.
I will say around the 25th, hopefully.
Fantasy Project
Still working on it. I'm re-reading it because… well, it's a lot of things to remember, and I don't take notes because I'm a cat and a retard.
I do have the cover CG. As well as the CG for the first scene. I also have a background artist. It's going fast. It scares me. I will probably later this week send the first 10k words to be translated by my Japanese translator… and later this month/next month find the voice actresses for the two heroines. I want to be well prepared for when The Edge Of is eventually completed and I can seamlessly shift from one project to the next.
NTS Project
Similarly, I have the cover as well as a few CGs for this project. Though I had to stop because HMHF was in deep need of more CGs. I also have a different background artist for this game, my composer has been also working on the OST for some time (I have 10 custom tracks for it right now). I'm writing it, it's going well… though I dunno. It feels kind of slow. Both projects I'm currently writing are longer than expected. It scares me. It's a lot of time and investment. I just hope you guys will be able to enjoy them.
Like the fantasy, I'll try my best to have everything ready so that we can shift
Conclusion
I haven't had time to think too much about the future. I feel like I'm always running, trying to keep up. But soon lots of things are going to happen. Old project completing. Fans mad because the endings suck ass. And new project starting. And fans mad because new projects sucks.
The story of my life I guess. At least I can live happy knowing that my wife, Hangover, is so pure and loyal.
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