I'm Back!
Hello everyone, after 20 days of vacation, I'm back and better, at least psychologically. My physical problems are being treated as best I can.
I've decided not to migrate the game to AI. After days of thinking and developing strategies, I've discovered several interesting tools, including Spine2D and Grok.ai.
I'm considering adding bone animations via Spine2D (something to think about).
As for Grok, which is a great tool, I'm using it (because it's uncensored) to help me chart the best course for developing the game. I'm not saying I'll use text or anything AI-generated (I hate that too).
I'll mainly use it to create a development strategy to stay true to the story and not stray from the game's core concept. Regarding AI image editors, I'll only use them for corrections and post-production effects.
Thank you all for your trust and support.
Let's get to work!