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Gaweb Studio Adult profile
Gaweb Studio Adult
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Gaweb Studio Adult
Making adult games with real gameplay
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Displaying posts with tag FutureGame.Reset Filter
Gaweb Studio Adult
Public post

Future game: Lust City

Lust City will be a new city survival game and is not related to Lust Complex.
Story
While doing some shopping with your mother and sister, a strange phenomenon occurred in your city. All men suddenly vanished while some women went into frenzy and started sexually assaulting others. Running away, you got separated from your sister and had no choice but to rush back home with your mother only. However it didn't take long for your mother to also go into frenzy and attack you in your sleep. To your surprise, she seemed to calm down after receiving your seed. So many questions filled your mind. Is your seed a remedy to this new unknown disease? Are you the last man in the city? Where does this disease come from? What happened to your sister? It's up to you to find the answers...
Features
  • Explore, scavenge and survive: Explore the city, collect food and scraps, craft equipment and upgrade your base to improve your odds of survival. But beware of being attacked by frenzies. Despite your immunity to the disease, you could well turn into a sex doll forever if you are overwhelmed by their numbers...
  • Community management: Cure frenzies and have them help you scavenge or improve your base. But they will require regular shots to stay sane... How many of them can you save? Using the "Story teller" tool, women will be either generic with similar content or have unique events to keep things entertaining.
  • Base building: Find the best spot in the city to set up your base and improve it to satisfy the basic needs of your community and increase your chances of survival.
  • Team management: Organize your community into teams and equip them adequately to increase their odds to survive during their scavenging runs. 
  • Sex battles: Frenzies will be your main problem. You can either knock them out or knock them in... Enemies will focus on damaging and destroying your clothes and once exposed, will start their sexual assault. Make sure to stay clothed and have spare cloth in your base.
  • Not alone: Other groups of sane individuals have also starting to regroup and create their own communities. Will they be allies or enemies?
  • Find answers: So many questions... Navigate in the city and discover all the answers to those and even more.
  • Replayability: In each playthrough, the city map will be randomly generated using the "World generators" and "Story teller" tools to offer a new experience.
Completion time expectation
1 or 2 years
This is a wide guess and will obviously change depending on which game I start work on first and future possible new feature requested by patrons.
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Gaweb Studio Adult
Public post

Future game: Vampire Revenge - Rebirth

Vampire Revenge - Rebirth will be a sequel for Vampire Revenge and will have some shared features while bringing new mechanisms too. This new game project differs from my original posts about the 2D Vampire Revenge - Rebirth which had to be cancelled due to the 2D artist bailing on me. This new game project will be in 3D so older posts are no longer relevant but I still want to keep the name so it might show other people that sometimes in life, shit happens but the show still goes on. Keep faith! ;) 
Story
Following the ending of Vampire Revenge, the Vampire Lord conquered the world. At least, that's what was expected. However the size of this world was vastly underestimated... Coming from another far bigger continent, new and stronger enemies landed in our shores. What was even more surprising was enemies were a mix of several different races which were not supposed to work together under normal circumstances: humans, elves, dwarves, orcs, goblins, dark elves... Despite a few initial victories, more and more enemies kept coming, showing the difference in size and population of the two lands. After years of battle, the Vampire Lord armies were defeated and his body sealed in a coffin once more. And once more, years passed while the Vampire Lord slumbered in his coffin... Until someday, somebody opened it...
Features
  • A world in turmoil: The world map will be split in different countries, containing villages, cities, resources spots and dungeons. Each country is fighting for the control of the continent. Fight your way to the top using brute force or diplomacy.
  • Empire management: Control villages and gather resources to improve your owned assets and expand your empire. Each village or city you control can be improved to increase income or fortify your defenses.
  • Army management: Corrupt your enemies to turn them into allies or recruit new units from village and cities you control. Train them to unlock powerful skills and equip them with the best equipment you can find or forge.
  • Team battles: Create teams and dispatch them to either protect your borders or invade your enemies. Balance your teams with different roles such as tanks, damage dealer, support and more.
  • Vampiric powers: Blood is the source of your power. Drink blood to unlock new powers and unleash powerful abilities in battle or use your hypnotic gaze to tame enemies or rebellious subjects.
  • Dungeon Exploration: Explore dangerous dungeons and uncover powerful relics to help you on your quest. But beware of the renegades inhabiting such dungeons.
  • Replayability: In each playthrough, the world map and enemies will be randomly generated from a poll of both generic and custom content using the "World generators" and "Story telling" tools.
Completion time expectation
1 or 3 years
This is a wide guess and will obviously change depending on which game I start work on first and future possible new feature requested by patrons.
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Gaweb Studio Adult
Public post

Future game: Glassix 2 - Virtual Cities

Glassix 2 - Virtual Cities will be a sequel for Glassix and will have some similar features while also bringing new and different mechanisms.
Story
Following the ending of Glassix, Lily managed to get her hands on Anael and uses her angelic powers for a large variety of different experimentations aiming to entertain her selfish desires. Such experiments require large amount of magical energy and Lily has been trying to find a way to harness such energy in the easiest and laziest way she could. After several years of trial and errors, Lily latest design to achieve this goal is to create virtual cities and have a poor random soul taken from the outside world and pushed into those. By living a virtual life in those cities and achieving different goals, Lily could collect karma from the actions of this soul, good or bad, which could turn into magical energy, the bigger the goal, the more energy. You take the role of this poor soul and will have to live several lives achieving different goals to please your owner...
Features
  • Roguelite: In each playthrough, cities, citizens and goals are randomly generated to offer a fresh experience to the player.  After completing the goal of a city, the player can keep playing or move on to the next city, sharing the karma earned with Lily or using it to unlock things to make the next goal easier.
  • Many different goals: Each playthrough have its own main goal which will give a huge boost to karma upon completion. Goals will have a large panel of possibilities, be it good or bad: Corrupt a certain amount of girls in the city, earn a certain amount of money, become the best surgeon, catch a renowned criminal, own the most buildings and much more planned thanks to the planned "Story teller" tool. 
  • Many different starting scenario: Will you start as the son of a gorgeous mother you must corrupt? A bum in the street? The headmaster of a university? Each playthrough will bring you something fresh to try.
  • City life simulation: Using the planned "World generators" tool, cities will be simple grids with each cell containing different kinds of infrastructures: houses, apartments, businesses, parks, lakes, roads and more. You'll live somewhere in the city, with your virtual family or alone and will live your life among the citizens to reach your goal. Similar to Glassix, you'll have to work to earn money, study or practice to increase your skills, date girls and more.
  • Citizens life simulation: Using the planned "Story teller" tool, the player will be able to meet a large cast of citizens, each with their home, jobs, hobbies, schedules and whatnot. Most citizens will be generic, with similar content between citizens while some of them will have their own unique story. It'll be up to you how you interact with them. Become a friend or lover, break their friendship, steal their lovers or businesses... Though some actions might have serious consequences.
Completion time expectation
1 or 2 years
This is a wide guess and will obviously change depending on which game I start work on first and future possible new feature requested by patrons.
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