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DomJOIDev
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DomJOIDev
Femdom JOI experience
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DomJOIDev

DomJOI Office v0. 91 download link

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DomJOIDev
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DomJOI v0.91 - Devel snapshot release and changelog

This is a development release, available to project supporters on Patreon/SubscribeStar

What a ride! This is the biggest release I've ever done :).
TLDR:
- Handjob animations with rhythm mode are now available. Please note that this is the first iteration. More on future ideas/changes for this below.
- New logos
- Tons of fixes and internal changes

The following Trello (https://trello.com/b/irQ9RiFE/domjoi-kanban) cards have been made in this release:

  • [12/14] New Logos - this is still a work in progress, but as you can see, the game has a new logo! There are also new banners and some additional graphics for each platform [Itch.io/Patreon/subscribestar].
  • [Marketing] SubscribeStar profile approved - My profile on SubscribeStar is now officially approved :)
  • [UI] Try to change the "action" button - The UI in the game now looks more modern with rounded edges and a little polish. BTW. I'm thinking about changing the fonts in the game for something better, I'm currently working with an artist to determine which fonts might look better.
  • [Refactor] New timed task generation function and move common function to common/global functions - I rewrote the internals of the system so there is a better separation between different system layers. It also removed a lot of boilerplate code, making the game easier to test, maintain and extend! I also found small bugs along the way. I'm thrilled with the results.
  • [Programming] Make the package smaller by disabling unnecessary files - The final game is slightly smaller due to optimization and removal of some unnecessary plugins and Unreal Engine files. I did not do any hardcore size optimization as it can make the game unstable in the long run.
  • [Feedback] Better grammar, better text - One of the projects supported by Patreon helped me a lot with grammar, better text, typos and so on. Anything that is still wrong in the game is on me. I will put his name in the final in-game credits after I get approval :).
  • [Feedback] More variety in text for good/bad day outfit change/deny- There are new messages that contribute to a more immersive and varied experience.
  • [Bug] Thighs worship has wrong outfit O.o" - Bugfix
  • [Bug] Thighs worship clipping on feet that go "into" the bed - It's not perfect, but good enough now.
  • [Bug] Day stays amazing my amazing - Another typo that I wrote as a separate card because I noticed it doing something different. It was a trivial task.
  • [Feedback] Slightly higher values for worship - Worship tasks should not be shorter than 10 seconds.
  • [Programming] Simplify camera functions - Internal change to how the camera is set up. This kind of simplification is essential during software development, as it makes the whole system cleaner. It also removed double teleporting during scene transitions, making the game a tiny bit faster.
  • [Patreon][Feedback] Handjob - find nice metronomes sounds - I choose a few metronome beats from Pixabay, then split the audio to make it a 'single beat'. This way you get similar, but different/more real metronome sounds.
  • [Animation][Programming][Patreon] Stroke Torus - Torus is just a ring you can see during handjob animations. Making it, then spawning it, getting collisions, etc. was harder than I first thought :).
  • [Marketing] Update itch.io with a new logo and colors, new content - Marketing Tasks
  • [Patreon][Feedback] Cock Hero Mode/Handjob Animation - This is a milestone project. It's the first version of one of the best things I've done. Right now it supports head/shaft/full strokes plus tempo [slow, normal, fast] + some rhythm patterns. I know it's not perfect, but it's ready for the first version of this subsystem. What I want to improve in the future you can read here https://trello.com/c/pefTAJNh/384-handjob-v2
  • [BUG] problem with casting-> the TaskClusters should be pointers. - Nasty bug where I had to rewrite part of the system to use polymorphism/classes/casting and other C++ goodies. The problem with pointers ATM is that there is a small memory leak during initialization and session termination. It's only about 16KiB, so nothing serious, but I will fix even this small piece of code in the future.
  • [Patreon][Feedback] Cock Hero/Handjob animation -> CODE CODE CODE - Using pointers and dynamic casting I was finally able to code the rhythm events in the game engine.

There are also tasks in progress:

  • [Urgent][Performance!!!]Splitting different task types into different classes
  • [Marketing][UI][Feedback] New Logo, Extra Graphics, Fonts

The planned scope for the final v0.9x release (v0.92) is the following
  • Facial expression and voice acting
  • Additional changes to logos, graphics
  • Cleanup, testing, refactoring, etc.
  • v0.92 won't add any new kinks or events per se, it will just make the current one better.
I have delayed this part of the game long enough. It's very experimental, so I'm not sure how good or how much I'll be able to deliver.

Thanks from the bottom of my heart,
DomJOIDev
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DomJOIDev

DomJOI v0. 90 development snapshot

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DomJOIDev

DomJOI Office v. 085 download links!

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DomJOIDev

Howdy! ---This release was quite unexpected in terms of the development. It started with creating...

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Howdy!


I find this message quite hard to write, but being open and transparent with the community is the right thing to do.



TLDR: The game is not earning any money. There will be a free demo version, relatively inexpensive Patreon/Subscribe Star/Itch.io options, more levels, and more benefits.


Since the game started, I have received about 7$ from Itch.io, with more than 5000 downloads only from official sources. With other/piracy-based sources combined, the game has been downloaded more than 10_000 times, maybe even 20_000. I do not count it.

I'm incredibly grateful to all Patreon subscribers who subscribed and helped with the development, but its hard justify spending much more time on the game with current numbers. I'm still willing to develop the game because I like it, but in the long run I need money.

The game is, was and will be community feedback driven. I always try to answer any questions, add requested features and play fair and I would like to ask the community to do the same, of course if it's possible. I have grow up in poor family, so if you cannot spend money on the game - just pirate it/send me DM on discord or e-mail. I will personally deliver the copy of the game.

The game is still in a rough state, but it's a typical chicken and egg problem, where a great game is the chicken and egg is money that I need to build that game.

So what next? Well, the following will happen shortly:

- Version 0.85 will be the last full version that is available for free
- Version 0.9 will be the first version with a free demo and a pay walled complete game
- The entry level that gives you access to the game is lowered to 2-3$ depending on the platform
- There is 6-8$, depending on the platform, that allows you to vote for the game's future and access to bi-weekly development builds [can be broken and full of bugs!], with development tools enabled
- There is a limited 10$ level that will put your nick/name in the game credits

On my side:
- I will spend more time on the game
- I will do more marketing starting from version v 0.9 (the one with handjobs/cock hero mode)
- With bi-weekly builds and development logs, I will be more active on Discord and other platforms.

Ahh and the version 0.85 will be released in about 48 hours. EDIT FROM 24 HOURS

Thank you for being so supportive!

From bottom of my heart,
DomJOIDev
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Goals

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Enough to buy assets for the game. This should allow me to work more on the game and add more assets like: - Clothes - Animations - 2D images - ETC
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No more freelancing. All my out-of-work-time is dedicated to the game.
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Full time developer. This with income from other platforms will allow me to be full time developer.

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