Release 60: Reign
With this release, the game finally includes the recurring boss enemy which appears throughout campaign mode: Sovereign Decider Reign. Unlike the other bosses up to this point, Reign appears to be nothing more than a regular human. But her persistence and drive for survival are strong enough to make her a formidable foe. And although it's unlikely that you'll be able to defeat her the first couple of times she appears, you can still exploit her mysterious connection to the Chosen as a whole in order to reach even greater levels of power.
Reign will show up to face you in every 7th loop. It's possible to defeat her outright by either burning through her large reserve of Resolve or using an instant-defeat Distortion, but it can actually be better to corrupt her more slowly, because every Vulnerability Break against Reign gives you a buff to your damage for the entire playthrough, even in future cities. Furthermore, while Reign is under a Distortion, a powerful and unique effect related to that Distortion will take effect, which also continues even in future cities.
Because Reign's mechanics are tied to facing her multiple times across multiple cities, she doesn't have a single play scenario like the other bosses. This might be a good time for players who haven't tried campaign mode recently to give it a shot!
This release marks 60 consecutive monthly releases. The next month will be the first where I don't plan on releasing a new version of Corrupted Saviors, because I'll be polishing and preparing a side project for its public release. This side project will not be receiving monthly updates, so after that, Corrupted Saviors will return to its regular monthly schedule in January.
- Content: Added the recurring Reign boss fight to campaign mode on every 7th loop
- Content: Added Reign's portraits to the default portrait pack, updated Basis's portrait with a full expression set
- Bugfix: Corrected a logic error which could result in Spared Forsaken ending up in the wrong contingent
- Bugfix: Boss Chosen who escape the final battle will no longer reappear in later loops in a buggy state
- Bugfix: Loops with only Angel and regular human Chosen will no longer display as containing only regular humans
- Other: The Loop 7 warp route now has a different condition, described in the campaign map.txt file