Thank you to all new and old subscribers for the support! Means the world to me :)
Remember to go vote in the poll on which lady you'd like to see more of in the game! Should be fully free and open to anyone by now. https://www.patreon.com/posts/140930961 I plan on keeping the poll open until the next monthly update on the 28th of November in exactly three weeks.
This week I'd like to get some feedback from ya'll. I've put out a first beta release last week and shared some screenshots on how the new system is going to work. Here's what it looks like right now:
The idea is simple: switching a sandbox for a much easier to navigate event selection panel. Recently I have started adding some additional actions to it like "taking a nap" or "going to bed". Those are of course necessary for the different times of day to function correctly.
The events shown in the panel are all the events available to you at any given time. That means some events aren't available for the whole day, but only in the evening for instance.
It's a bit of balance act of just how much of the sandbox open world I should back into the game. For instance I am considering if I should bring the map back and again allow you to move freely between available and unlocked locations. But that would come with the logical conclusion that the events available in the panel should be location specific only. So you go to the gym and see all available events and actions from anywhere in the gym.
I am thinking about adding some additional markers to the map to highlight areas that have open events so you don't have to search every location for them. Do you think that would improve the game in your opinion?
Do you prefer the old sandbox system over the new one? If so, why? What are you missing with the new one? If you prefer the new one, let me know as well!
In my opinion the big advantage is in making side quest/events instead of open world content. It's a lot more fun for me to make some small events for a character instead of trying to accommodate all possible scenarios.
Take Olivia in the Sauna for instance. Originally I started that as an open world event you could find by going to the Sauna when Olivia was there too. But that also means it's super easy to miss that bit of content. And I really don't want to waste time making content only a small percentage of players ever gets to see. Now, I've turned that into it's own proper event you can easily find in the event panel if once you have progressed Olivia's story line far enough.
One more thing I am considering on adding is a way to hide the events for individual characters. You don't like Olivia or you don't like the way the quest line is going or it's focused on a kink you don't share? No problem, I will try to give you an exit option in the event. And after that you can simply choose not to continue with that content. But ideally you could just select the ones you want to hide. Should be simple enough.
If you have any other ideas, please don't hesitate to let me know!
You can comment right under here or on the Discord server or even just send me a mail, if you only want me to be able to read it. Either way, I appreciate it a lot!
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