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Beyond Friendship
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Beyond Friendship
A dating sim from risquéRevolver and SugarlessPaints!
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Beyond Friendship

DEV DIARY #003 ! ! ! - 'DOOMED'Heyah! I'm SugarlessPaints again! I guess the Dev diaries are my j...

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Status Update! 12/14/2023 - New Stuff Coming Soon!




SUGAR- Hello guys I'm SurgarlessPaints and you are experiencing a deja vu! I'm sorry for the previous post, Rev miss posted a simple draft, I hope you understand that's not the quality of post we aim for. :p

Today in this little update well share some details of our Dev process and progress for the next game update, basically the first version of the game! YAY!


REVOLVER- Hey guys, it's been a while! Sorry for the radio silence, Sugar and I have both been super focused on getting the next update ready for you guys. Personally, I haven't had much free time to work on the game these past couple of months since I've been working 12-hour shifts at my day job since the beginning of October, but rest assured that we are busting our asses trying to make the next update as awesome as possible!


We are still aiming for the two-month update cycle that we mentioned earlier, and so that means we're still trying to have the update ready for you guys before the end of the month. However! I want to make it clear that we aren't going to release the update if we feel that it's not ready. We will do our best to keep you guys in the loop if things change so that you aren't totally blindsided by disappointment, but right now we are prioritizing quality and doing our best to avoid burnout!


With that out of the way, let's talk more about what Sugar and I have been been cooking up for you guys! In this upcoming update, we are focusing on the game's introduction. It's not going to be a big update in terms of playtime, but it absolutely packed to the gills with new locations, characters, and game mechanics. We'd really love to show you what we've been working on, but we're still so early in development that everything we could tell you about feels like too big of a spoiler.


SUGAR- Right now we are working on the introduction yes, and i can say that we plan to add (based on the tech demo) 2 new locations with different sections to go and some extra rooms in the main building! also i can say that we already have 8 new characters for this new introduction, oh yeah! I'm really exited to show them, we really worked hard on their designs! :3 Also we are adding new menu design and some cool UI features!
A little Teaser :3

About the release date: We are working hard to deliver it this month but as you know this month is known to be the busiest time of the year, we appreciate your support and patience! I can't wait to show you the new characters, environments and ideas we have for the game, this is just the base which means we need to do it the best we can but I'm really excited to show it to you!

Finally you'll see a new DEV diary soon where well talk about HENNA! the Goth girl you saw in the previous tech Demo!

Thank you for your patience again and for reading! till next post! <3 

HAPPY HOLIDAYS!!! 
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Beyond Friendship

Revolver's Note: This is not a new update, it is simply a rerelease of the build we have already ...

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DEV DIARY #002 !!! - 'The revenge'




Heyo! I'm sugarlesspaints.. (duh) and I'm here in this new Dev Diary to show you Reik's design process! Revolver is also here to comment the story side for this char, but no worries no spoilers, promise :3.
Reik' is the main character in Beyond Friendship, he is just a big zebra boy who is always willing to help people and try the different experiences the world has to show.



For this game we wanted to have a lot of 'size difference' play in game, and people who know my art can agree the best character for this purpose is a zebra. also zebras are bigger than ponies in real life so they fit the role. ;)
-Design-
Zebras are simple, no crazy colors just black and white and this is not bad but for this game we needed to add unique characteristics, first removed the classic Mohawk haircut and added something unique but not too crazy.
For the body he needed to look different than most pony males (and eye catching for pony females) so i designed a cartoon-ish concept first and then "fanart" my own sketch to fit my style.
He looks nice but needs to look 'young and cool' so i fixed the haircut and added a modern style outfit. The outfit was kinda tricky because he needed to look simple but i didn't want the generic character with white t-shirt and red shorts, in the end i added this crazy hoodie and gray shorts, oh yeah! But colors are also important, I chose the cyan color because it is one of the colors that represent my art (yes, even before they became popular in 2017) but also because cyan makes him feel 'fresh and friendly', the dark one is more like 'bad boy' somehow in my mind.
Finally I just needed to fix some little details so he looks younger and added some  'fantasy like' details to the clothes.


I need to add that zebras have this striped pattern because they need to 'camouflage' so predators can't identify a single zebra in a herd, this part made me think that maybe at some point he could not standout in a background so i reduced the tone of the stripes.
This is Reik's final render! :)
REVOLVER'S SECTION!!!
Hey guy, it’s Revolver speaking now! I wanted to talk a little bit about the work I’ve been doing on the game, but since I can’t really delve into the programming side without spoiling a bunch of stuff, instead I’ll talk about what it’s like to write Reik’ as a character! 
So, Reik’ is the protagonist in our furry fornication RPG. In my experience, the hardest part of writing a protagonist for a role playing game is deciding how much freedom you want to give to the player. Obviously we’d love to be able to give the player all the freedom to do whatever they wanted, but we’re no Larian Studios. But maybe someday! 
But consider that even in BG3, you aren’t completely free to do as you please. Every character you play as starts the game with a goal, and a pretty urgent one at that. It’s the choices you make to reach that goal that help you define the role that you are playing. So the more choices that we as the developers can offer you, the more chances there are for you to figure out what kind of “hero” you want to be! 
And that’s the mindset that I’m using to create Reik’! At the start of the game, you’ll know Reik’s reasons for coming to Bridlebrook and what his long-term goals are. But you will be the one to decide what kind of person he is, and of course you’ll get to change his name. We want you to step into his great big shoes and really get immersed in the story that Sugar and I are working to tell.  
All of Reik’s value judgments and moral decisions will be made by you as you play. His goals are set in stone, but his methods are yours to control. This will include being able to react differently to sexual situations and control the type of H-content that you see! Does the flirty MILF teacher excite you, or does she creep you out? Will you peek through the hole in the wall to spy on your sexy roommate, or will you do the honorable thing and spackle over it? You get to decide!



AW YEAH!
Thank you for reading, We hope you play and enjoy the preview demo we have prepared for you, you'll be able to play as Reik' and meet some of the characters we have planned for this game, We are sure pony and furry fans will be super happy to play this little part of the world we have created. Thank you again for your patience!
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Beyond Friendship
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DEV DIARY #001 !!!


Today's the day...
..you will finally know the Super Secret Project I've been working on for more than one year!


BEYOND FRIENDSHIP!
An erotic game with isometric view inspired on Pony and Furry art!
In this game we'll discover 'Marehaven': a world full of a great variety of characters with Romantic and erotic stories! yes! Ponies AND Furries!


Meet the protagonist: Reik'. a young zebra who is new in town. 18 years old and he is already taller than most ponies... or any other creature of Marehaven (Wow zebras are reeeaally Huge ;3)
He is about to meet a great variety of characters, most of them are interested in just having a SEXY time alone with Reik', some other are mostly interested in romance and some other don't even know what they want...
-A Zebra.... you know i couldn't resist!!!

Yup this is the game. I'm sooo happy! :3 questions?

"So you wrote, designed and programed this game?"
-heh, well as you know i'm not the best when it comes to writing stories and programing is like something too hard to me.... sometimes i even forget how to breath.... that's why i'm working with someone else: RisquéRevolver

"-RisquéRevolver: Hi!"

-Oh wtf are you doing in my post!? go back to the basement!"

Haha just kidding! RisquéRevolver is basically the part that makes all this work, he is the main writer and programmer and we've been working together for more than one year! basically one year thinking, designing and writing all ideas and approximately 6 to 7 months producing the art and content you see here and more!

"Great, so what can we expect from the game?"
-Well this game is gonna have a good variety of characters with different types of bodies, we DON'T want to be the classic game with 30 characters but all with the same body type. You'll go from flat chest to huge Bonkers, Bimbos to Nerds, Feminine Girls to Tomboys, Petite to MILFs, etc.

"Wow sugar, this game sounds great but what about the themes and fetishes?"
-I must say that this game is gonna have a great variety of themes and fetishes! if you've seen it in my art you can be sure it will be in the game in one or another way and maybe more, one of my jobs in this project is finding a way to put all popular tags you'd find on sites like e621/derpibooru/twitter in the game BUT DON'T WORRY all players gonna have the opportunity to avoid all fetishes/themes that might not want to see!!! <<<this is important and i repeat: all players are going to have the opportunity to avoid all fetishes/themes that might not want to see!!! 




"Great! something else?"
-While writing this i noticed there's a lot of stuff and details i need to tell but unfortunately it'd be like a super boooring wall of text, all i can add for now is that i'm super happy and exited for this project, i have learned a lot of new stuff just for this game, i never thought i'd ever draw isometric views, now i know how a game engine works, how to design a game and also improved writing, improved the character design and spent hours thinking how the game would be played and what i'd like to show in it.

Finally all i can say is thank you! thank you for supporting me all these years and also thank you for your support and patience in the last months I'm going to make sure you receive the best content i can provide for the game and my art in general!!!

Soooo yeah this was the introduction to 'Beyond friendship' and the first Dev diary, I'm going to post more updates about the game where I'll explain and show more details about different aspects of the game; If everything goes right you can expect a playable preview in the next weeks! 
Thanks again for your support and for reading this!
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