You must be 18+ to visit this website
The content on this website is AGE RESTRICTED
Please confirm you are at least 18 years old of age. Otherwise leave the website.
Azaleadev profile
Azaleadev
18+
Azaleadev
I'm making a hentai 2D action game called "Magical Girl Azalea" https://x.com/azaleadev
Message

Subscription Tiers

FREE
Supporter Tier

Join to get full access to the content

97 subscribers SubscribeStar $0.00 tier
Unlock
$4
USD monthly
Imp

Every dollar truly makes a difference! 🙏

Your contribution helps me stay focused on the project, and it also allows me to commission music and sound effects to bring the game to life!

-🌺 You can submit your name to be in the credits of the current game being developed!

-✨ Acess to exclusive progress updates, teasers and devlogs.

-🔍 Acess to discord's supporters exclusive development WIP channel, give your suggestions and take a look at some sneak peeks of development progress

-1 voting power on polls ! Help to shape development of the project and decide the fate of the Demon Realm!

0 subscribers Demon
Unlock
$7.50
USD monthly
Demon

My sincere thanks for your support!

Your contribution helps me stay focused on the project, and it also allows me to commission music and sound effects to bring the game to life!

-🌺 You can submit your name to be in the credits of the current game being developed!

-✨ Acess to exclusive progress updates, teasers and devlogs.

-🔍 Acess to discord's supporters exclusive development WIP channel, give your suggestions and take a look at some sneak peeks of development progress

-2 voting power on polls ! Help to shape development of the project and decide the fate of the Demon Realm!

0 subscribers Arch Demon
Unlock
$11.50
USD monthly
Arch Demon

My deepest and most sincere thanks for your support! ❤️

Every dollar truly makes a difference. Your contribution helps me stay focused on the project, and it also gives me the opportunity to commission amazing music and sound effects to bring the game world to life!

-🌺 You can submit your name to be in the credits of the current game being developed!

-✨ Acess to exclusive progress updates, teasers and devlogs.

-🔍 Acess to discord's supporters exclusive development WIP channel, give your suggestions and take a look at some sneak peeks of development progress

-3 voting power on polls ! Help to shape development of the project and decide the fate of the Demon Realm!

0 subscribers Demon Lord
Unlock

Welcome

Azaleadev

2026 Roadmap Update (updated 04/09/2026)

Discord server: https://discord.gg/zpMgAWntU9

You can check more about the project details here:

(https://subscribestar.adult/posts/1817361)

This post is an overview of the current tasks scheduled for the Magical Girl Azalea demo release.

I currently estimate the development is around 70% complete.

It’s a rough guess because some tasks take much longer than others.

For example, building an attribute system from scratch might take longer than playtesting and bug hunting, so I can only give an approximate overall percentage for now.

The tasks marked in white on the roadmap banner are the ones I’m actively working on right now.

sadly, i can't give an exact eta yet because i'm developing the project on my free time after work, so it might take a few more months around 2~3

Tasks categories:

Azalea States and Animations

Everything related to the player’s controls and animations.

Most of it is already done only 1 animation left and the controls are feeling really good at the moment, it won't need further adjustments for now

Capra Animations and Behaviors

All animations and AI behaviors for the Capra demons, only 2 animations and behaviors remaining.

Menus and UI

All game interfaces, including the player menu, debug menus, settings, and other UI elements.

Game Systems

Core systems and fundamental mechanics of the game.

World Gimmicks & Level Design

This includes asset creation, designing the game rooms/levels, and especially the onboarding experience like teaching players the controls in a natural way Note: The assets in the demo will be mostly placeholders to avoid delaying the release, i’ll polish them in a future update

Sound & BGM

Everything related to the game’s sound system, i’m currently commissioning custom sounds for the characters and the work is already in production

Community

These will be the final steps before the public release. The goal is to give supporters early access first, gather your feedback, hunt for bugs, and fix any major issues.


Displaying posts with tag Roadmap.Reset Filter
Azaleadev
Public post

2026 Roadmap Update (updated 04/09/2026)

Discord server: https://discord.gg/zpMgAWntU9

You can check more about the project details here:

(https://subscribestar.adult/posts/1817361)

This post is an overview of the current tasks scheduled for the Magical Girl Azalea demo release.

I currently estimate the development is around 70% complete.

It’s a rough guess because some tasks take much longer than others.

For example, building an attribute system from scratch might take longer than playtesting and bug hunting, so I can only give an approximate overall percentage for now.

The tasks marked in white on the roadmap banner are the ones I’m actively working on right now.

sadly, i can't give an exact eta yet because i'm developing the project on my free time after work, so it might take a few more months around 2~3

Tasks categories:

Azalea States and Animations

Everything related to the player’s controls and animations.

Most of it is already done only 1 animation left and the controls are feeling really good at the moment, it won't need further adjustments for now

Capra Animations and Behaviors

All animations and AI behaviors for the Capra demons, only 2 animations and behaviors remaining.

Menus and UI

All game interfaces, including the player menu, debug menus, settings, and other UI elements.

Game Systems

Core systems and fundamental mechanics of the game.

World Gimmicks & Level Design

This includes asset creation, designing the game rooms/levels, and especially the onboarding experience like teaching players the controls in a natural way Note: The assets in the demo will be mostly placeholders to avoid delaying the release, i’ll polish them in a future update

Sound & BGM

Everything related to the game’s sound system, i’m currently commissioning custom sounds for the characters and the work is already in production

Community

These will be the final steps before the public release. The goal is to give supporters early access first, gather your feedback, hunt for bugs, and fix any major issues.

Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
Azaleadev
Public post

Roadmap update

Hello!

I'm updating the roadmap once again with the goal of releasing an alpha demo around December.

To achieve this, I'll need to prioritize and organize the tasks on the roadmap list.

Some tasks previously outlined will be deferred to a future update to focus on the demo's core objectives.

The primary goals of the alpha demo are to test key game systems, showcase the "Magical Girl Azalea" project to a broader audience, and gather feedback from players.

The demo will focus on the following systems:

1.Player character controls.

2.Combat mechanics and feel.

3.Enemy grab system, including its animations and features (2 scenes).

4.Clothing durability system.

The following tasks will be postponed to future updates or changed:

1.Menus and UI: The demo will feature minimalistic menus and UI to save development time. The focus will be on functionality rather than stylization, with improvements planned for later if needed.

2.Lore: The demo will not include lore elements such as a new game start cutscene, storytelling, NPCs, or a dialogue system. While i'm deciding to include minor NPC interactions tied to the plot in the future, extensive text-based storytelling will be minimal.

3.Game Environment, Assets, Backgrounds, and Tilesets: For the demo, I'll use the placeholder assets i created. Since some assets and tilesets are tied to the game's lore, which is still in development, these will be addressed in future updates.

4.Dust VFX for player and enemies: this is a small detail i want to add to characters in game.

a dust animation that will trigger when you land on the ground or jump, the system to make it happen is ready, but since i'm on a battle against time i'll animate the vfx implement it in the future.__

5.Level Design: The demo will feature a very basic level design. However, I plan to introduce hazards in future updates to complement enemies and increase the game's challenge.

6.Capra demon guard and counter actions plans -> These 2 movesets were supposed to prevent the infinite staggering from player attacks, but i'm considering on implementing a poise system for enemies that will only make them stagger when you attack them when the poise bar reaches 0

Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post
Azaleadev
Public post

I'm developing Magical Girl Azalea, a fully animated pixel art Metroidvania game.

[ FAQ ]

What are the game tags?

1.The planned tags are:

2.Yuri

3.Monster/demon girls

4.Tentacles and other lewd creatures

5.Futa

How do lewd scenes will work in the game?

My plan is to make lewd scene like this:

Enemies have a grab move. If it lands:

1.→ QTE starts

2.→ Fail the QTE → phase 1 of sex scene

3.→ If it continues, moves to phase 2

Where will the game be available?

The demo and early versions will be free on itch io up to the first boss.

After that, Subscribers will get updates earlier than the public demo

Full updates beyond the first boss will be on here or any other subscription platforms i have

Devlogs will be exclusive to patrons after the demo

What platforms will it be on? Will it run on mobile?

No mobile version planned for now.

Release will be for Windows 64-bit only.

Will the game have more systems?

Yes! But I want to finish the core mechanics first. More content will come later.

How long will the final game be?

Hard to say, depends on how well the project does with the public and support.

When will the demo be released?

No fixed date yet. I'm aiming for July or August or close to that

Could be sooner or later depending on life stuff, work and how many rests i need to keep developing without burningout myself

Will Azalea have more outfits?

Maybe! The system I made makes it easy to add more, but it's not a current priority with everything else I’m juggling.

What's the game lore about?

At the moment, I don't have a fully developed lore just a bunch of abstract ideas that I still need to piece together.

But the general concept goes into something like this:

A war between angels and demons, with humanity caught in the middle, choosing to side with either faction.

The main villains will be the princesses of Hell Lucifer, Beelzebub, Baphomet, and others but they'll all be reimagined as powerful and hot demon women.

As the player, you'll travel through the demon world to confront and battle them, although I haven't decided exactly why yet.

I plan to incorporate some biblical references like Babylon and the Tower of Babel, along with various folklore elements to inspire enemy and map designs.

What engine are you using?

Godot 4.3

If you’ve got more questions, feel free to ask in the comments!

[ HOW DOES YOUR SUPPORT HELP WITH THE PROJECT DEVELOPMENT? ]

Your support directly translates into motivation to keep developing Magical Girl Azalea.

Creating a game and animating sprites is an incredibly time and energy consuming task. Knowing that there are people out there willing to support me on this journey gives me a huge boost to keep producing and improving content for the game.

It also helps me commission work for the game especially music and sound which greatly enhances the overall gameplay experience.

Like(0)
Dislike(0)
Comments  loading...
Sign Up or Log In to comment on this post

The subscription gives you:
  • Access to Creator's profile content.
  • Ability to support your Creator by pledging – one-time or recurring.
  • Means to reaching out to the Creator directly via Instant Messenger.
WE USE COOKIES

SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.

Your Privacy Choices

We understand and respect your privacy concerns. However, some cookies are strictly necessary for proper website's functionality and cannon be denied.

Optional cookies are configurable. Disabling some of those may make related features unavailable.

We do NOT sell any information obtained through cookies to third-party marketing services.