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Arvus Games
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Arvus Games
Adult Games - Roundscape/Arenus/Below Sunshade
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Arvus Games

Welcome to Arvus Games!

We are creating RPGs inspired by the classic western RPGs that we all love, but there's a twist! We show all the lewd action, no fade to black! By becoming a supporter, you not only help us to create those games, you also get access to all our games listed here. 

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Our Supporters can download the newest builds of our games right here! 

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Playing our games requires at least 2GB of Ram and Windows.

Our Games


Arvus Games
Public post

Welcome to Arvus Games!

We are creating RPGs inspired by the classic western RPGs that we all love, but there's a twist! We show all the lewd action, no fade to black! By becoming a supporter, you not only help us to create those games, you also get access to all our games listed here. 

Download Page

Our Supporters can download the newest builds of our games right here! 

Requirements 

Playing our games requires at least 2GB of Ram and Windows.

Our Games

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Arvus Games
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Roundscape Eclipse - Rework Revealed 

Hey folks,
It’s finally time to show you what we’ve been working on—our full rework of RS2, reshaped into a proper top-down RPG.
With this post, you’re getting the first deep dive into the new vision for the game. And alongside that, I’m excited to officially announce:
Act One will be fully released later this year.
After that, Act Two will roll out in chunks—just like we did back with Roundscape: Adorevia—so you can expect new content every few months moving forward.
Act One still needs a bit more time in the oven, but things are coming together smoothly. I hope what you see here gives you a clear idea of how far we’ve come.
And to tide you over—Starmaker 1.7 is dropping at the end of this month! Something new to dive into while you wait…
Let’s just say: we hope you like cowprint outfits.
Thanks for sticking with us!

A Game Rewritten

One of our biggest goals with the rework was to make RS2 feel like a true follow-up to Roundscape: Adorevia.
Going top-down helped us get there, but it wasn’t just about the visuals—we’ve also restructured quests and story content to fit the new format.
That means more meaningful choices, branching paths, and just... more of everything.
And since top-down art takes less time than 3D, we can pour that extra effort into what really matters: story, gameplay, and yes—the lewd parts too.

The World of Adorevia

Going top-down has massively boosted our workflow... and that means more content, faster. Even in Act One, you'll explore a wide variety of handcrafted maps:
From the cozy village of Maryton, to the forsaken coastal swamps, the towering Church of the Rose, or the eerie ruins of the fallen city of Vesunna. There’s a lot to discover.
Exploration is a big focus for us.
Because let’s be honest: We love seeing how companions react to strange places, dangerous moments, and the little surprises tucked off the beaten path. We’re building a world that feels alive, and a party that feels things with you.
The first act of Eclipse features three distinct factions.
First, there's the Church of the Rose—strict, powerful, and led by the iron-willed Bishop Katherine. Standing against them are the Wildlings, a loose alliance of orcs, goblins, and outcasts searching for safety in a dying world.
Caught between them is the town of Maryton, a quiet place trying to survive while tensions rise around it.
Who will you stand with? Will you try to make peace where none seems possible? Will you kneel before the Bishop and serve the Church's cause? Or will you fight—and maybe more than fight—alongside the wild orcs and goblins?

Characters & Romances

Act One of Roundscape: Eclipse introduces over 25 characters, each with their own goals, quirks, and stories to tell. You’ll meet fresh faces and a few familiar ones returning from Adorevia. Some changed, some... not so much.
We’re also bringing in over 40 fully animated CG scenes, most with multiple variations—beautifully drawn by Furanh, with real care and attention to detail.
And yes, we’re putting real effort into body variety this time around.
We want Eclipse to feel like a world where all kinds of people exist and connect. Whether it’s a depressed, busty former war general, or a kinky, eccentric goblin tinkerer, there's someone (or something) for every kind of player.
Combat & Customization
Combat is simple, but satisfying. Just click an enemy and your character goes to work—no constant micromanaging. While basic attacks keep the action flowing, you’ll still time your active skills, watch your passives trigger, and adapt as the fight unfolds.
If you’re into games like Dragon Age: Origins or Warcraft 3, you’ll feel right at home. It’s quick, comfy, and easy to pick up—but deep enough to reward smart builds and party synergy.
We’re putting a huge focus on customization.
You’ll choose from 5 Origin Classes, then layer on a main class with 3 subclasses each (coming later in development). That’s a lot of build variety... and it’s not just for the player.
Every companion is fully customizable in how the will approach combat.
Want Miawenys, the curvy elf priestess, to focus on healing and keeping the crew alive? Go for it. Prefer her as a divine artillery cannon who blasts enemies with holy fire? That works too.
Companions act on their own, because they’re not just puppets—they’re your allies. They’ve got personalities, backstories, opinions… and sometimes, their own agenda.
We want combat to feel like an adventure with a living crew.

Traits & Origin Classes

Traits help shape who your character really is... not just what they do, but how they do it.
They unlock special dialogue in key moments. Sometimes that means getting closer to a character faster, other times it leads to tension, or unexpected turns.

Whether you play it sharp, kind, impulsive, stubborn, faithful, or all of the above: Traits let the world react to you.
  • Clarity
    You catch the details others miss. Truth has a hard time hiding from you.
  • Compassion
    You care. Maybe too much. But hearts open when yours does.
  • Erudition
    Brains over blades. You connect the dots before most know there’s a pattern.
  • Caprice
    Why plan when you can improvise? You chase the moment, not the map.
  • Defiance
    You dig in when told to kneel. You don't listen to anyone.
  • Conviction
    Faith of the old gods is carved into your bones. Doubt doesn’t stand a chance.
You’ll also choose an Origin Class. This defines what your character was before the story begins.
Each origin adds its own unique abilities (both active and passive), plus even more custom dialogue throughout the game.
And yep, every origin will get its own dedicated sidequest as development continues. It's not just flavor. It’s part of who your character was.
We hope you enjoyed this first deep dive into Eclipse!
Let us know what you think. 
Either here in the comments or over on Discord. We love hearing your thoughts.
Thank you so much for your support and trust. 
We’re giving this project everything we’ve got. ❤️
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Arvus Games

Below Sunshade 3. 3 Release

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Starmaker Story 1.6 Release


Hey folks!
We've been working very hard on Roundscape II and we're super excited to share that with you folks very soon. In the meantime we produced this fun update for Starmaker, so there's some new content to enjoy as we finish the first build of RS2 (Which is gonna be larger in content than the previous one)
Thank you for your support and trust. I can't wait to share RS2 with you folks, please let me know in the comments if you have any questions regarding starmaker or roundscape and I'll answer them as best as I can.
Download
Starmaker Story 1.6B (3th June 2025)
Mega: Download
Pixeldrain: Download
Patchnotes
🌟 New Core Feature: Holidays!
Every month now features 2–3 unique holidays, ranging from short scenes to deep, multi-path events full of choices and consequences. Expect surprises, romance, and seasonal chaos.
🌦️ Weather System Updates
  • Spring & Autumn: 10% chance of rain. The beach will be closed during rainfall.
  • Winter: 10% chance of snow. The beach is very closed.

🎉 New Holidays Added
  • Halloween: Charlotte hosts a spooky, over-the-top party. Costumes, chaos, and flirtation await.
  • Christmas: Cozy up in ugly sweaters, share mistletoe moments, and enjoy a quiet day with those close to you.
  • Birthdays: Every main character now has a birthday! Special events included. Your birthday and Anna’s come with unique story content.
  • New Year’s Eve: Wrap up the year in style. Invite a date, make resolutions… or mistakes.
  • Valentine’s Day: If Anna’s in the mood, take her on a romantic (or disastrous) date.
  • Easter: Hidden eggs are scattered across Peak City. Each one grants half a level—collect wisely!

🆕 New & Expanded Character Content
  • Gabriel & Haniya: New encounters are now available at the mall or park after completing their storyline.
  • Zuri: You can now find her at the bar on Wednesdays. Random chance for Joey to appear when he's part of her story.
  • Secret Scenes: A few mysterious new moments have been added… if you can find them.

🐛 Bug Fixes & Improvements
  • Fixed a bug where rapidly spamming travel keys (1–5) could softlock the game.
  • UI now functions correctly on resolutions other than 1920x1080.
  • Emma can no longer switch to Mario’s side when Sofia and the player plot against him.
  • Declining Zuri and Joey’s session will now correctly prevent the scene from playing.
  • Failsafe map should now work properly—but thanks to the softlock fix, it hopefully won’t be needed.
  • Renamed "Quick Save" to "Auto Save" in the save menu for clarity.
  • New dialogue added when completing Mario’s questline with the debt already paid, including a secret scene with Emma.
  • Added an immersive car ride scene when taking Sofia to infiltrate Mario’s mansion.
  • Josef can now only receive one beer per Friday—sorry, Josef.
  • Fixed travel UI incorrectly appearing after the dishwasher minigame.
  • Resolved various CG artwork artifacts and visual bugs.
  • Astrid’s dialogue now includes a slight delay to prevent UI glitches.
  • Samantha now has proper goodbye dialogue in her room.
  • Fixed Winter Vacation end scene freezing when drinking with Anna.
  • Corrected numerous typos throughout the game.
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Starmaker Story 1. 5C Release

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Starmaker Story 1. 5B ReleaseHey folks! Quick little patch, this one even includes a bit more new...

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