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Anduo Games
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Anduo Games
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Anduo Games
  The wait is finally over! Prepare to enter Neon City as Zoey Madison, a mercenary trying to earn a living in the bowels of one of the most populated cities in the world. In this first release, Zoey's latest contract takes her to the Glowing Hole: a brothel in the redlight district of Neon City. There are three distinct ways that Zoey can complete this contract. Enjoy experiencing them all!

 We've put our hearts and souls into this release to ensure it takes all that we've learned from Third Crisis and completely blows it out of the water. From animated overworld characters to fully voice-acted dialogues, this is truly an evolution of what you loved from Third Crisis and more.

We hope you enjoy this first release and stick around to see what the game looks like in the years to come!

With Love :
Anduo Games

Play for FREE HERE! | Paid Version HERE!

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Third Crisis: Neon Nights (v. 0. 1)LATEST DOWNLOAD

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Anduo Report November 1, 2024Reporting for lewduty! With more lewd and even more booty duty.

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Anduo Report  October 4th 2024




Reporting for lewduty! This week please meet Nova, Klaudia’s bouncer, and come look at their fine establishment.



Desva:


2nd floor had to make smaller changes to the layout so it is not a 1:1 copy of the ground floor. Otherwise the rooms wouldn't fit in.


Added Lenchis graffiti:

Re did the lighting in the corridors.

Before:
After:

Adding smoke. 

Without smoke:
With smoke:

Stairs are usually quite difficult to program for walking as well as lighting properly. 

Here is some of our progress on it:

Lenchi:


The very first concepts of Nova the formidable bouncer:

We wanted to update her robot leg a bit:

Different variations:

Now fill her with colour:
A cute sketch by Lenchi:
Bear also made sure to add the cute sketch in pinups, so players could find it later on in the game:


Big brain time: holes in her pantyhose so her big scar is visible

Fixed the gun handle, made her chin more edgy, nose pointy, fixed the back arm and made the hand into a fist, increased eyes size, repainted her upper arm because I didn't like it, added holes in her tights so you can see her scars (it's more like leggings now, it fits her better imo)
Slightly more emissive instead of full on glowing diode in her robot leg:

Finished Nova:
Now let’s see what expressions can the bouncer make:




Swapped menu buttons, made by Lenchi, implemented by Bear:

Also she is working on visualised audio cues as well as other lewd experience enhancing tid bits:

JustNox:


Here you can see Nox assets all put together and brought to a new level once implemented in the engine by Bear.

It makes a big difference for games to add post processing. Any place can be enhanced with the right level of brightness.


Before:
After:

You will not immediately see what is in the rooms. We encourage you to try discover each room and find a way to get in to each one.

So you will start off with blacked out rooms:

Once you find a way in it will no longer be dark as well as the entry way will light up green acknowledging your progress:


Here are some visual variations on the concept:


First mockup idea on how the animation for the entryway could look like:

Here's a new pack with stairs room assets, as well as various fixes:

 -new variations for neon lamps (top left is an example of colored grayscale version); -hologram fx for displaying room status; -fixed darkened room door; 
-bills pack as requested. As for the stairs tileset, I must note that it is designed to create stairs of different sizes - and some of the assets are made to work as overlaps. 



Here's the concept for luxurious room

Some notes, additionally to the picture: 
1) I've decided to not just make bigger bathroom, but make it into a sauna. With that, came the need to make separate toilet room - and I thought its a good idea to make it also some sort of utility room/closed, which also has the window for Zoey to break into (it also has a door for alternative spot for peeking, if needed) 

2) Design of this toilet room is still something that I'm not sure about. 

3) The floor in the main room is supposed to be patterned carpet, pattern is WIP (as well as pattern of the floor in the sauna)


We felt like nothing more screams luxurious than BIG ASS WINDOWS. So here is the revised version with that:

Progress:
Finalised version:

Ohm_Ena:

Le jiggle:

This animation will play when a dialogue pops up to make the interaction more dynamic.

Here's the standing masturbation loop + orgasm:


When you have to do a quick animation to preview while rigging (still WIP rig but getting there!) : 

That's walking mixed on top of chatter additively. Additive as in mixing the animations, so they can be used together and mixed depending on the situation:

Preview for different phone animations and these movement mixes:

Aine Lovia:
Different skin variations:
 
Hairstyle variations:

Klaudia’s overworld chibi:

Further progress:

Finalised:

Variations for working clothes:




Bear:


At all times Bear, Vils and Desva are making sure that the game is working fluidly. Adding more things to the game from interactions to other concepts complicates the code's relationship with one another and that’s how you as a player can experience bugs.

That’s why we make sure to test it every week, sometimes multiple times a week and then they fix those bugs.


Here’s a dynamic switching of idle animation based on horny stat

 As you may know from previous reports. I am currently showing you our progress from when we started developing the game and we have not yet reached the progress of today. I sincerely hope you find the whole journey insightful or interesting.
-Sempiturnon ღ



 We look forward to seeing you next time!




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Anduo Games

Anduo Report September 20th 2024Reporting for lewduty! This week we go through some environment ...

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