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Zjera3D profile
Zjera3D
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Zjera3D
NSFW Adult (18+) Animations. I'm often working on several projects at once; releasing them as they finish. Nearly all projects have various forms of music, some with sound effects, and most with bondage and/or machine themes.
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Displaying posts with tag Panam.Reset Filter
Zjera3D
Публичный пост

Weekly WIP #78

  •  Black Menagerie: Panam Palmer - Cyberpunk 2077
  •  Christmas 2024: ???? - ????

  • Reverse order just to get it out of the way. CHRISTMAS IN JULY?! Yeah. (Pics with snowman) It's the only holiday I feel compelled to always make something for and to be sure I always get something for it I start them early in case I get backed up on projects or my initial idea doesn't work. I worked Retail for many years and the holiday rush sucked. I don't want to have to holiday rush these, so. Very early WIP of it, of course, and it's already taken a couple drastic changes, somewhat proving my point of an early start.

  • Can anyone guess who the girl is? Wait, what? One girl? No (s) added? Singular?! Yup, just the one this time around and it's going to be a bit smaller in general scope. Right now it's the main girl and 4 backgrounders.

  • BM - Panam section 1 still needs its final adjustments, then it's ready. Section 2-4, 4 being the credits as well as animation, should come out faster now that the scene is set. Building the scene can sometimes be harder to get set then the animation. Thought I'd show a few of the bits with writing that might go unnoticed. I mean after all, who wants to read when the 'Ramma gets ta Jamma', right? Anyways... The Injector is in her, so that writing wouldn't have been seen anyways.

  • Chatted it over with my QA Consultant (friend) about the WIP faded watermark thing on these. Decided it's not really needed, but why not anyways? I know of other creators who had to constantly rebuke comments about 'unfinished work' because people kept reloading pics/video clips they posted as WIP as full releases elsewhere.
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Zjera3D
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Weekly WIP #76

  •  Black Menagerie: Panam Palmer - Cyberpunk 2077
  •  Firecracker - The Boys

WARNING:

BOTH VIDEOS HAVE VERY FLASHY LIGHT EFFECTS


  •  Previews of the flashing lights and some of the music chosen for current projects. Panam's doesn't have anything else to show this week. It's all been lights and scene building when worked on.

  •  The idea for Meredith Stout has fallen through. The model is rigged oddly, breaking at the hips when bent very much. I'll still be able to use the model in things, just not what I wanted right now, so scrapped her project. It wasn't much past the concept stage, thankfully.

  •  Which brings me to the new smaller project with Firecracker. I've never seen The Boys, but the character was nice when I saw her model being worked on, so I grabbed her as soon as it was released. Had to look up how she was to sort themes and such. Only worked on her yesterday, but I loved every minute of it. It's a fun project for me and the model is excellent.

  •  Those are the projects right now. I'd mentioned awhile back about curbing how many things I have going at once. 2. One I'm loving and one I'm liking. Seems a good amount.
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Zjera3D
Публичный пост

Weekly WIP #75

  •  Black Menagerie - Cyberpunk 2077: Panam Palmer

Progress, though not as much as I'd have liked. Lot of small things happened this week to slow things down and a big one too.

The basics of the room itself I stole from Poison Ivy's; walls, floor, the shelf supplies. I'll still be setting the overall to a more fitting style. It won't be as dark though and I want it more compact. Kind of get the watchers like right up on her almost.

I know I've said 'Flashing Lights Warning' on these before, but this time it's a serious thing. It really gets flashy. I'll post some kind of preview of it on X/Twitter soon.

Lastly, I have a loop idea for Meredith Stout. Since Panam is going to be large and take awhile, I wanted something quicker to release sooner than later.

Short and simple this week.
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Zjera3D
Публичный пост

Weekly WIP #74

  •  Black Menagerie - Panam Palmer (Cyberpunk 2077)
  •  Misc./Other

  •  Some very early WIPs of Panam. I don't even have the room started yet. I do, however, have her first section general motions set and some of the lighting animated. Gives me a feel for the room, so to speak, so the rest can get sorted faster.

  •  The Inject thing is a model from uh. I dunno. Something else. I found it just the other day on SFMLab though and it suits my current need. Already been editing textures on it. The two little cannisters below are part of it. It's like a robot penis/testicles, but for this it's an injector and the tiny tanks with whatever is being injected; in this case Heat. Maybe some other things as well.

  •  I'm thinking about setting the room somewhat like Poison Ivy's for layout, but Ashely Graham's for lighting, so it's not so dark. It'll be more compact though no matter what, so that will probably negate the darkness. Early warning on the lights though, this one is super flashy already.

  •  So Panam is slated for 4 songs and 4 variations of this position; mostly leg adjustments. I forget the runtime estimate, but figure an average song is 2.5-3 minutes and I know one of them is at least 7 long, so yeah. It's gonna be long. BUT, SubscribeStar was nice when I asked and upped my overall posting file size, so. Larger, longer, BIGGER, BETTER, MORE MORE MORE.

  •  Anyways.

  •  Halloween animation is gonna be skipped this year. Panam is so large and I have several other things I want to do sooner than later. Christmas will still happen and I'll start that soonish actually, just not show anything for a bit. Some of the Mass Effects are on hold, since none of them were BM themed at all and I really wanna do more BMs. Edi Maintenance might still pop out as a short.

  •  And last for this one, I need to do some bonus stuff again. I might chop out a chunk of Panam and do a two version post again like how Valentine's Day had the extra bit before the credits for Investors. I'll have to wait and see how things turn out.
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Цели

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Goal reached, on to Stage 2.
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The long-term goal is 'fulltime job/career' style. This goal amount shows me that could be possible and would go towards funding pc part replacements (when needed) as well as eventual model commissions.

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