Space Journey X Devlog - 18th August - Progress V2.30
Hi,
with V2.20 Public released I started with the more "risky" code parts I want to include into V2.30
- refactoring of character stats data structures (less error prone)
- rewrite of mining game (improved quality payoffs and reward system)
- botlab parts picker speedup ( 100x times faster for large number of parts)
- menu rewrites (inspections no longer in favours but separate)
- and others
After those more Sw-Design changes I'll go for expansion of the combat system, including
- away mission picker (crew + bots)
- new weapon and armour tiers
- new away mission surface stages (renegade sexbot hideout, ...)
- Vee's progressive uniforms
- and much more
And of course I'll review the NSFW content and add new animations, cutscenes and events.
More details once I have sorted through the list of requested features.
I want to finish all new content in the next four weeks and then go for 2 weeks of integration and testing until the Beta/VIP Early access is ready.
I'll probably post DEV versions with incremental new features in the Beta Channel from this week onwards.
y.v.