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Wanky Worm Studios profile
Wanky Worm Studios
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Wanky Worm Studios
3D Lewd Games with interesting stories, gameplay and high quality animations
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Wanky Worm Studios
Public post

Wild enemy appears!

In our game you're going to be facing different kinds of spirits, in order to restore the world order! (maybe not that much... or maybe so?).
Heres the first enemy you're going to be facing, with the glorious concept art and the final sculpt, there's still work to be done here before adding it to the game, but we're currently moving forward!



PS: Don't make fun of the sketch ok
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Wanky Worm Studios
Public post

Wanky Worm appears!

Hello! Thank you so much for visiting our page, I'll start with the introductions.
This is Wanky Worm Studios, an adult game development studio that aims to bring something special and unique, with much higher quality than the slop that currently exists.
How are we going to achieve this? Well, glad you asked! These are the pillars which we aim to follow in all of our projects:
  • Crescendo: An often overlooked part of media is the teasing, the foreplay that is essential for a better climax. It creates expectation, and our aim is not to only implement this in the 'reward', but create this expectation along every gameloop.
  • Cohesive/High Quality visual aesthetic: Everything enters through the eyes, specially when looking for something to wank off to. There's a small number of games that achieve this, and we aim to be one of them. That's why we're creating high quality 3D character models and animations that can be appreciated all through the gameloops.
  • Gameplay: What's a game without gameplay? Lewd games need gameplay, otherwise it would just be a VN, but there is a limit to which types of gameplay can be applied here. Who would want a FPS with mouse and WASD movement while your worm looks at you sadly? Not us.
Of course these aren't the only guidelines we have when developing a game, but these would be the most important.
I'd say we currently have some years of experience in programming/3D/animation and believe we're ready to tackle a project of this scope. That's why we created this page, in order to be as transparent as possible in this game development journey. Our goal is to post about the progress of the game once a week, but please be aware that sometimes it will not be possible, since we have full-time jobs.
Now, let me end our introduction with this: We have completed the bulk of programming for our first game! Look forward our next posts to learn more.

If you like what we're bringing to the table, you're more than welcome to join us in our journey! And a very special thanks to you
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