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Primal356 profile
Primal356
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Primal356
Making sci-fi bdsm games.
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Primal356
Public post

10 paid members reached! 


I'm writing to you to mark that the channel has reached 10 paid members!

At first it might not seem much. But it's a start. 

Thank you everyone for joining! 
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Primal356
Public post

More 4k renders! 


This machine is crazy fast!






Don't forget to go to Deviantart for the full resolution!
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Primal356
Public post

RTX 5070Ti online!


I finally got my hands on the 5070Ti (16 GB), and I immediately started making renders :)

Here are the first ones that are finally in 4k:



(These images are through SbscribeStar's lenses. If you want to see them in full resolution, check them out on Deviantart where I uplaoded them for free).

What shocks me honestly is how fast this card is compared to the RTX 2060 I had. Okay, it's not just a card, it is pre made machine that I ordered for $1650. But still, it created these renders in 4k just under in a minute. In the meantime my RTX 2060 would have suffered for 15 to 20 minutes just to get one of them out in 2k. This is pretty good for the html front because more pretty renders could be made. And it's also good for the upcoming Ren'Py comic Lauren's Nightmare. And obviously The Zeta Sector would benefit from some pretty renders... So it' good for every front. Every time. Everywhere :D 

Now the only thing to worry about is the asset costs. But hopefully the Outlet store in daz keeps being around, that I will be continue to be able to get pretty assets for cheap :)
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Primal356
Public post

Dev log (08/17/2025)


Ha ha! I have survived! I even thrived! For him, the apocalypse is like Tuesday. And Monday is like Tuesday! Okay, the last part doesn't really make a sense. But it sounded cool in my head!

This week I was working on Desert Nightmare 0.6. As I got started I realized I have a quite a task ahead of myself, because I discovered that this game isn't really a game, but more like a CHYOA. And right now I'm in the business of making games, so I immediately started tearing everything apart and putting it back together again.


The introduction didn't change too much. You wake up in the crashed ship.


You tap your fingers in the dead console.


Then you realize that you are in the middle of the desert, with no food or water, or any way to get help.


This is where the mysterious woman comes in. She offers the mc the basic neccessities she needs to survive. But her help has a cost: Every time she helps, in exchange the mc has to serve her. Every time she does, her submission will increase. Leading to the point of no return, where she becomes the woman's personal property.

As I said it earlier, I want to extend the game. This means that there will be other areas to find and other characters to interact with.


Basically the entire game will be about exploring the desert, carefully managing your resources, and occasionally taking the fall and serving someone in exchange for sheer survival. Or not that occasionally ^.^ 

And yes, the game's new name is Desert Nightmare :D Desert Nightmare: Alescia is not really the best. I want to rename the planet too. I don't know how I ended up with Alescia as a name and I honestly have no idea why it stayed that way so long. 

As for the length, I want it to be as long as The Zeta Sector 1.2.51 right now. But with everything tied into the same loop instead of all those separate paths. The situation with the other "smaller" titles like Stellar Justice, Crude Awakening and The Facility - The Game will be the same, because I want games that people could dwell into for some time. This way I will no longer rely on a strong center piece + a bunch of smaller titles. But instead each title will be memorable in it's own right, without any additional stuff needed. 

I thought about how to solve ingame slavery. I think on one hand it comes with the title. On the other hand the issue is that that once the mc becomes a slave, there isn't much to do. But I think the gradual descent + some slave cycles will work just fine. There could be a kidnapping event too where the mc either escapes or remains a slave for good. 

I'm thinking about the addition of femdom as well. Not because there is money in it... But sort of yes. I don't have the resources to make two games at the same time, one reeled towards femdom, the other towards lesbian/maledom, but I think I could have a scenario where the mc's options in serving are limited. So basically you either play the game in hard mode or you buy a serum that turns you into a sissy, making things easier. 

So yeah, as it turns out this game is going to be bigger as I initially thought. But I really don't mind because it's cheap to make. I mean there is only one environment, the sand. Plus the town I mentioned and a couple buildings here and there. Suck it up development costs! And if people could find an actual game that takes time to complete, that could go a long way of them seeking out more of my titles in the aftermath. :)
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Primal356
Public post

Out with the new, home with the old


Okay, I have a bit of a news. Originally I wanted to wait but honestly it's been weeks since my Patreon got deleted. The 9 paid members and the $28 revenue I have is virtually all that is left. It sucks big time because it is the moments of hope that kill your soul. My Patreon's revenue almost doubled in the six months prior to the deletion. So I practically had my ray of hope telling me that it could work out only to have reality slammed into my face.

I don't know when I could get back to the 1.6.3 version. I'm going to continue making games as a hobby. That's how it started, and that's how it ends up. The point is that I won't be able to finance the development of 1.6.3 for a long while. And when I could it will be years later, and I honestly don't want to drag this project so long. If years later I'm still around I could do The Zeta Sector - Chapter II. and make something exciting instead of reworking the same old. Therefore I officially roll back the version to 1.2.51.

Right now I have a lot of fatigue with the project. I don't want to continue right away. I have two titles for this year I want to get going with, the one is Desert Nightmare, that finally gets finished, the other is The Facility - The Game, which features Veronica's return to the establishment that was introduced in the shorts. But at the start of the next year I will allocate 3 months to the project, and I will finally finish it. I won't be as grand I imagined. Not even close. But I will add at least 2 ending missions, close up some game end paths, and add some interaction with Nel and Lauren. So it would feel like something that has a beginning, a middle and an end, instead of a half finished carcass.

I don't want any free releases until completion. Not with this or with the other projects. I have mental health problems that I'm seeing a therapist with. I've basically been on and off therapy since childhood. I honestly shouldn't have went into the meat grinder, but I did, and I got burned. So I think the only publish when complete approach should help me to keep a clear head while I keep working on the titles.

Thank you for your attention!
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Primal356
Public post
What type of games do you enjoy the most? 
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