RPG Style Battle - Guide

Hello, Guapo's team!

A new mini-game is 100% ready and will be implemented for the upcoming version: the RPG-style battle!

This mini-game will allow you to have battles in an RPG style but with the chibi version of your characters.

The Centaur will be the first to appear in this mode (the only ally by now), but my goal is to include more characters (allies and enemies) in future game versions.

In this mode, your objective will be to defeat all your enemies, and you will lose if they beat you first (you can retry as many times as necessary).

Warning, there are currently no special defeat scenes, and if they are in the future, the battle will tell you from the beginning whether it includes one or not.

== RPG battle - Walkthrough ==

Character's bars:
Each character (allies and enemies) has a panel displaying their name and three bars. But you can interact only with your allies' panel.
Ally's panel
The 'yellow bar' is the action bar; characters can only perform an action when their yellow bar is full.
The 'blue bar' indicates their health; if a character runs out of health, they will be defeated and unable to take further actions in battle.
The 'pink bar' represents their sexual energy, which is necessary to use each character's skills.

Ally's menu:
To access the menu and perform actions with your character, tap on the panel displaying their name (the panel with the three bars). You can choose from attack, skills, items, and automatic options inside.

The 'attack' option allows you to attack your enemies.

The 'skills' option will display each character's abilities and the sexual energy cost.

The 'items' option will show you the items you currently possess and the quantity of each.

These items are the same as those in Rex's inventory, accessible through his cell phone, but only some of them are compatible, and their effects may differ in this game mode.

The effects of the selected ability or item will appear in a box at the top of the screen.

The 'automatic' option will activate or deactivate the auto mode for the chosen character. This mode makes the character automatically attack a random enemy as soon as their yellow bar is full.

To identify if your characters are in auto mode, you will see the letter 'A' between the yellow bar and your character's name. If this letter appears in yellow, the character is in auto mode.

To exit this menu and choose another ally, you have two options: either complete your character's action or press the 'back' button (accessed directly by the 'escape' key on the keyboard).

You can recognize the back buttons because they always have an arrow on the right side.

Record/log:
Finally, you have the 'record' option in the screen's top left corner; you can view the complete battle log here.

To open and close this option, press that button. Inside, you have buttons that allow you to change the size of the text and a checkbox to toggle between the modes for adding new text to the record.

Mode one (when the white box has the checkmark) positions you at the latest text (the most recent one), and each added text will push the previous text upwards, causing the record to scroll automatically.

Mode two (when the white box is empty) positions you at the first text, and each new text will appear at the bottom without automatically scrolling the record.