Weekly Wednesday



Personal Update
This week went by so quickly I barely noticed it. Anyway, I'm doing okay, still without a replacement car. Doing my best to work on My Happy Family. I'm going to be undergoing more physicals next week for medical/health and insurance purposes. 

My Happy Family Update

(I have been doing nothing but streamlining My Happy Family)

MHF is going really well, I'm down to just rendering out the Date, Chapter Ending and minor filler scenes.

This Chapter 1 will give players whole premise as to why it's NTR and why the MC is the instrument of his own downfall.

For an Idea as to why it's taken so long to "rework" old renders for the current update. I've been going back, loading each scene individually in order to edit the rendering settings and original lighting. Before, each render was rendered out with the absolute basic possibilities that would make each render "passable" which is why if you look at old scenes you'll notice that the skin on the characters may seem a little off, that's because the denoiser did it's best to clear out all the static noise which in turn sacrifices quality. Now I'm able to prioritize quality over quantity. 

So going back these past two weeks I've been reloading old 100+ scenes and redoing the lighting and render settings so that all scenes for this update are done with quality.

I've completely redone Kyla's intro scene which is no longer a "dream sequence" and now makes waaaaay more sense to the overall story as well as creating the dynamic relationship and mental state of the MC for the game. I was only able to do this with the new GPU. No joke, the GPU has opened waaaay more doors for me, rendering whise.

 Kyla's intro scene alone is 81 renders, but if you take into account how it's done. It's 81 rendersx2, totaling 162 renders for Kyla's intro Facetime call.  In this update, so far there are 2 facetime calls that happen with kyla. In game it's 118 renders that the player gets to see, but each render is comprised of 2 separate individual renders totaling 236. Take away a couple for repeat  renders for conversational reactions of the characters. 

So far the total renders that are in this update after post edits is 300+ I made the conscious choice to practically redo this update's existing renders from the ground up/redo scenes entirely in order to fully utilize my new hardware and in order to give this update a better telling of the story without "cheating out the renders" with limited hardware ability.

All this was done in 2 and a half weeks of straight working on MHF. This would not have been possible with the old GPU. Creating 300 renders in less than 3 weeks would not have been possible at all.

Teasers of the new update without giving away too much of the story. I still have to post edit some of the renders to hide clipping, but other than that, these renders were not touched lighting wise which makes me happy since before I'd have to adjust the colour of every render.

Next Week

I'm planning to get pt1 of the new update out by the 3rd for subscribers, followed by the whole of chapter 1(hopefully) by the 14th.

Thank You all,

SayWhatProductions

P.S 

I cannot thank you all enough for the help, support and understanding I've been receiving from all of you. I know that The original schedule was canned for the time being due to various BS personal life reason, but I cannot express how much creating MHF and other content  has made my mental state so much better. Not only am I working for myself, I am working for you, the supporter as well as creating content that I both love and want to see. Once chapter 1 is complete I'll be returning fully to the old weekly schedule.