Announcement
We have reached a point, where it has become increasingly difficult to create new features on a monthly basis. Our code base have become cluttered and the fundamental technologies insufficient for the things we want to do. We think that we have achieved at lot with our unplanned and exploitative approach, but several features we have been working on, have been given up, because it turned out to be impossible to get it to work. It is time to take a step back and reconsider the fundamentals and to refactor things from ground up. We're struggling with clunky animations, unstable and wobbly physics, a code base built on top of inefficient assets and a lack of planning.
We want to take some time to work on clothing, soft body physics, fluids, facial expressions, body features, animation, control and more.
We need to upgrade the graphics engine and again look at DOTS and the Havoc physics engine, if it is stable enough or maybe even make our own physics. We are in the realm of cutting edge technology and we need time to explore new possibilities. This is a hobby project, and we still have our day time jobs, but we will spend all the time we can to reach for our dreams.
We will no longer make monthly releases, but only occasionally if we have achieved something significant. A very big thank you to all our subscribers for the support you have been giving us over the years, we would never have come this far without you. We hope you will continue your support through the next stage of the project, but if you don't have the patience, please just unsubscribe and drop in later to check on our progress.
We have reached a point, where it has become increasingly difficult to create new features on a monthly basis. Our code base have become cluttered and the fundamental technologies insufficient for the things we want to do. We think that we have achieved at lot with our unplanned and exploitative approach, but several features we have been working on, have been given up, because it turned out to be impossible to get it to work. It is time to take a step back and reconsider the fundamentals and to refactor things from ground up. We're struggling with clunky animations, unstable and wobbly physics, a code base built on top of inefficient assets and a lack of planning.
We want to take some time to work on clothing, soft body physics, fluids, facial expressions, body features, animation, control and more.
We need to upgrade the graphics engine and again look at DOTS and the Havoc physics engine, if it is stable enough or maybe even make our own physics. We are in the realm of cutting edge technology and we need time to explore new possibilities. This is a hobby project, and we still have our day time jobs, but we will spend all the time we can to reach for our dreams.
We will no longer make monthly releases, but only occasionally if we have achieved something significant. A very big thank you to all our subscribers for the support you have been giving us over the years, we would never have come this far without you. We hope you will continue your support through the next stage of the project, but if you don't have the patience, please just unsubscribe and drop in later to check on our progress.
I think this is the point that most devs give up. you can do it! you have done such great work so far I have faith in you!
Thanks a lot :)
You've already surpassed most of the other games, Patience will work it out
Thanks :)
Ya made something really special. enough to get anyone's rocks off. Can't wait to see what you come back with. keep on keeping on.
im not sure if you folks have a roadmap but just a couple things I thought of recently: integrate basic voice commands like 'stand' 'down' 'come here' 'look at me' 'look away' and if possible by name. even very basic things like this would be great.
You're right, voice commands is definitely something we have to look into. Thanks.
Many thanks for this piece of art, amazing experience, hope it will continue to be developed :-)
Thank you, we're trying our best.