Progress Report #9: March, 2022

"Now I've gone SuperCoder, the destroyer of game engines!" - Candiru

Ohai Folks o/

March has dawned, seven days have passed and thus, it's time, for the opening report of the month. This week started on a chaotic note with the staff scrambling back to their respective desks making last minute critical changes to the whole patch itinerary, pretty much throwing our release predictions out the window. Nothing ever goes as planned, does it..

Oh well, creativity is seldom logical. Two new quests have been flagged for sudden inclusion with writers burning the midnight oil to make sure it smoothly meshes with the existing story-line. Meanwhile, our programmer is severely abusing the energy supplements in order to fight code generated foes that keep jumping out of testing when trying to fuse the new with the old content, a phenomenon that seems to be happening on a daily basis these days.

On a more cheery note, please stay tuned for a special announcement regarding a worldwide showcasing event that will be held by the end of the month. We'll share more, once more details become available, on our twitter in the coming few days.

Till then o/

Regards,

Cursed-Atelier Team