Welcome post ๐ธ๐
Hi! I'm Andy Miira, an indie game dev and a big fan of games, anime, manga, and Japanese stuff in general. x3
I'm currently developing a game (for PC and Android) called "NekoSuki! ~ Kitty Love Adventure", about a trio of heroes (a human young man, and his two catgirl friends) that must rescue Nyan-Nyans (cute humanoid-cat beings) who became lost in many different places.
But some of those troublemaker cats aren't willing to be rescued, and you must find a way to "whisk" them good using your gadgets. (Don't worry, this won't hurt the cute kitties in any way!)
Some of you may find that premise familiar, and it's because NekoSuki is very much inspired by the Ape Escape (Saru Getchu) game franchise. <(]8D
I'm aiming to make an anime-styled 3D Platformer in the same vein as Ape Escape.
But NekoSuki will also feature a more mature story, focused on the relationships between a diverse cast of characters, especially the main trio's romantic bonds.
And as the story will be focused on romance, naturally, it will feature sex scenes between the main (adult) characters, after their relationship grows to a certain point and they become close and intimate. :3
(Note: The Nyan-Nyans will NOT be involved in any sex scenes.)
My intention is for the game to feature those sex scenes. A version without the explicit scenes (while keeping the mature story themes) is also in the plans, for a broader audience.
I created my SubscribeStar page because I feel this is a great community that supports adult-oriented works, so I hope this will help to reach my target audience.
I'll be so grateful if I can get support from subscribers, so I can focus on working 100% full-time on NekoSuki!
NekoSuki is my dream game, and it's a story that I really want to show to people. :3
Some of my plans for this page are to post news about NekoSuki's development, and share prototype/demo builds of the game.
I also plan on posting artwork and fiction texts related to NekoSuki.
To be clear, my intention is for NekoSuki's finished version to be available for free (or, at least, for a very accessible price).
That means a fully-featured free game (with a clear start, middle, and end), without free-to-play mechanics, gacha, and related stuff.
In my opinion, even if those mechanics help "sustain" many games, it's to the detriment of the games' true potential.
Free-to-play (F2P) mechanics tend to strip down games' fun/gameplay (to account for the common F2P rules and patterns), making them extremely grindy and addictive on purpose (and sometimes even harmful to users).
And, from my point of view, it's rather unsustainable in the long term, because those games become too dependent on recurring spending by the players.
Eventually, the players move on from the game (because they realize F2P made it annoying/less fun than it could be, so they go to the "next best thing") and stop spending money on it.
Finally, the game closes down and no one can play it anymore. A sad fate for a game.
Those are my main reasons for not planning to add F2P to NekoSuki. I want to make a timeless game, just like the ones that enchanted me so much during my life.
But I currently have to work on unrelated projects/jobs to get money to pay my bills, so I barely have enough time to develop NekoSuki.
I hope you consider supporting NekoSuki and its related projects, so I can focus 100% on them and keep them as accessible as possible for everyone! >w<
Thank you very much for reading this post.
Stay tuned! ;3