Turn - Engine Update Progress

The refactor is nearly complete. I wanted to share what's been going on for the first 7 days. The dialog system has been revamped. The character class has also gotten a major revision.

Mainly though, I've learned to code extensions directly into Unity's Timeline system. This means all the cutscenes had to be redone, one of which is what I wanted to share today (there are still some fixes to do). I hope you'll agree that the things it allows me to do make the cutscenes a lot more enjoyable.

I hope you'll all get a chance to play this again this month with all the new improvements.