Condemned Bunker v0.20 full game

Just update(copy the full link manually; images won't show without the full game): https://mega.nz/file/UiAH2ZbI#OYxugPcwN8lNNqxU9MDwtz2u3VWFhg-ds1Ka_b6S8aY
Hello, friends!
Thank you for still being here. Today's update refreshes the visuals in a few places, gives the greenhouse a small extension, and adds a new location that can be discovered while exploring the wasteland. This also opens up something a bit more endgame-focused, at least for now.
I'm starting to build a second group of companions that can only be unlocked by rescuing them from dangerous situations.
Changelog:
  • Added a new location that can be discovered while exploring the wasteland, with one randomly selected boss per run: Easy, Medium, or Hard.
  • The boss may be guarding an imprisoned companion or unique loot, including a powerful sniper rifle with dedicated ammunition.
  • Added a new item: sniper rifle and sniper ammunition.
  • Added a new group of companions who can only be unlocked by defeating a boss. They do not appear in the regular daily recruitment events.
  • A new companion, Maya, a medic, has been assigned to this new group of rescue-only companions.
  • Expanded the greenhouse with new crops, plant care, events, a refreshed interface, and Run XP rewards.
  • Training now rewards Run XP and has received a visual refresh.
  • Improved the formatting of daily companion events.
  • Refreshed some item graphics so they fit the overall visual style of the game better.
  • Reduced the Big Mutant's damage.
  • Changed the Natural Healing meta perk. The first aid kit bonus has been removed from it.
  • Added a new meta perk: Improved First Aid. Each point adds +10 healing from first aid kits, both during combat and when used in the kitchen.