Strict Protocol: new teacher, and inventory


Hey guys

I'm still working hard on Strict Protocol, I've designed and implemented the very first teacher into the game: Amber. She will be in charge of giving out the initial quests in the upcoming Beta version I'm about to release (Note: Amber won't be available in the Character Creator just yet).

I've also been working on the inventory system for this new game, which will feature 3 categories:

Equippable items: Such as the spy camera you already know.

Consumable items: single-use items

Key items: Important objects tied to the story mode.

On top of this, after a lot of thought, the game will feature 4 different "currency" systems:

PP: The classic point system earned through pervert actions.

Dollars: Earned as your salary as a teacher.

Performance: Earned by teaching classes and improving students' capabilities, essential for implementing new school rules.

Influence: Earned through the mission system by doing favors or completing objectives for other teachers, also crucial for implementing new rules.

Just giving you all a sneak peek of what's coming to the game! I won't be publishing the Itch.io version just yet, as I still need to add a few final, very important elements that I'm sure you'll love.

Thank you all so much for your incredible support, guys!