Meet the project: an AI-driven story sandbox that runs on your PC
Play stories. Write worlds. Keep them on your machine.
This is a text adventure sandbox where an AI running on your own PC acts as your Game Master. You don't pick from a list of choices: you type what your character does or says, and the world reacts.
Explore a sci-fi colony, a medieval court, a small horror town or a cozy slice-of-life neighborhood. Each adventure picks which systems it uses, so one world can be about combat and loot while another is about rumors, jobs and relationships.
Explore a sci-fi colony, a medieval court, a small horror town or a cozy slice-of-life neighborhood. Each adventure picks which systems it uses, so one world can be about combat and loot while another is about rumors, jobs and relationships.
As a player
- Free-form actions: type anything, the Game Master interprets it
- Living characters with personalities, daily schedules, secrets and relationships
- A world that keeps moving: time of day, linked locations, inventory, progression and an economy
- Optional systems per adventure: combat, skill checks, theft, an in-game phone with messages and a gallery
- Location art, music, a narrative log and optional voice narration
- Persistent saves
As a creator
- Visual editor for locations, characters and scenes
- Start from a template world and make it your own
- AI-assisted writing tools
- Optional local image generation for characters and locations, or import your own art
- Plugin system: switch combat, phone, economy and more on or off per adventure
What you get here
This page hosts the 18+ edition: the same game, with mature content and image options unlocked. All characters are fictional adults (18+). Everything runs locally: no account, and your stories stay on your PC.
Requirements
Windows 10/11 64-bit, 16 GB RAM (32 GB recommended), an NVIDIA GPU with 8 GB+ VRAM ( 24 VRAM recommended for image generation), and 20 GB+ of free disk space.
It's early alpha and in active development, so expect rough edges. Feedback is very welcome!
It's early alpha and in active development, so expect rough edges. Feedback is very welcome!




