Monday Farm Report - 2026.10#02

Half the week was given over to testing and bug fixes. There were quite a few that had accumulated since I last did this, so it was good to knock them out. I've snuck a bug fix release in, replacing the downloads in the paid posts with the new version.

I've also started work on the new crop animation system. To this end, I added a lot of detail to the Pararip crop so it can handle the flexibility I want out of it. More bones in the tentacles, more vertices to handle those bones. I have the Control Rig for the Pararip in place, so next will be reanimating the Pararip sex animation directly in Unreal, and avoid a lot of unpleasantness that I've had to deal with animating multiple entities at once in Blender.

Should be fun.