Colony Prototype: Building destruction and Research

This update seeks to address the issue that late game is boring: you can now research custom buildings based on your own ideas to shape and optimize the colony. Automate all the jobs with robots, or have the overseer manually do stuff, or treat the tinies harsher or nicer, are all possible with custom buildings.

Also, the overseer can crush buildings now. Research requires AI connection.

https://sizeaiinteractive.com/colony-prototype

I am working on a few other things in parallel and I'm not sure which will be released next month. Stay tuned!