Welcome to devlog!
This one's about Slimes! 
Slimes!!
Amung the first things I sketched out for this project... a while ago now... was a bunch of birds, and girls on the beach. It was a dark time with an undefined style... but one of those early concepts was a living sand creature... who then turned into Sandslime!
I thought it would be neat if we had a dozen different factions in the game, Goddesses with different dominions of sky and fire and earth and coast... but the one constant between all of them (other than the faction Goddesses themselves...) would be their Slimes. 
Sandslime is the first girl you bump into on the beach, and as you keep going on your journey through the world, you find others too... Now that we're thoroughly in the the dominion of the Earth Goddess, we might start to run into her slime! A very muddy, mucky Taerin: 
meet, mudslime!

The game changed a bit last week, when I took everyone's stats and x5'd them, and with that, I thought about the upcoming slimes I wanted to include... and how they'd fit with one another... How each slime stacked up against one another. 
I thought... if there's Thirteen Goddesses in this game, wouldn't it be fun if all their Slimes stats were multiples of thirteen?~ And so, each girl will have a distinct distribution around thirteen!
It also made me think about the role they play, they're bouncy and gloopy and fun, but are based off elemental concepts rather than stuff that's flashy or cool... So they're unlikely to be the best or most exciting Taerin in any given faction... they're more... an omnipresent entity in the environment.
When I made Sandslime, the primary inspiration was the concept of push and pull. Sand and tides... so she came with an offensive build and a defensive one. But thinking about the slime order as a whole, I think I wanna do a bit more with them. 
The shared slime-spine

So this is the new slime-tree that I'm playing around with. It keeps the offensive and defensive wings, but adds a third track in the middle, giving them shed, as well as a lucrative new skill that will let every Slime heal, grow, and apply everyone's favourite condition:
A single sandslime can add up to 15%... but if you wanna raise that more, then you'll need to pair her with other Slimes.
Two sandslime can't join their buffs together, but a sandslime and a mudslime can! This way, you'll wanna build your Slime parties with all the sand and mud and spooky ghost slimes that you can find! 
And all the Goddesses Slimes working together... will greatly increase the chances of new girls falling into your arms~

So that's what's coming. More slimes, and more ways to catch girls!
I hope you enjoyed this little dive into the world behind the Thirteenth Goddess.
Once the back-to-school season is over, we'll become an adult game again, I promise <3
until then. oxo~Kereru-dev