Engine & Performance
UE 5.8 Upgrade: Upgrading the project to Unreal Engine 5.8. (In process)
AMD FSR Plugin: Recompiled the AMD FSR plugin to ensure full compatibility with UE 5.8.Level Optimization: Carried out performance optimization across all newly added locations.
AMD FSR Plugin: Recompiled the AMD FSR plugin to ensure full compatibility with UE 5.8.Level Optimization: Carried out performance optimization across all newly added locations.
World & Locations
New Harvesting Area: Added a new specialized location for resource gathering.
New Hallway Zone: Added a new hallway location connecting key areas.Storage & Drone Delivery: Reworked the Storage level layout and updated the Drone delivery drop-off point.
New Harvesting Area: Added a new specialized location for resource gathering.
New Hallway Zone: Added a new hallway location connecting key areas.Storage & Drone Delivery: Reworked the Storage level layout and updated the Drone delivery drop-off point.
Gameplay & AI
Smooth Stair Movement: Updated Foot IK for significantly smoother character movement on stairs and uneven steps.
Time Skip & NPC Schedules: Overhauled the time-skipping logic so NPC routines and activities transition correctly.
Darknet Economy: Adjusted item spawn rates and availability logic in the Darknet system.
Smooth Stair Movement: Updated Foot IK for significantly smoother character movement on stairs and uneven steps.
Time Skip & NPC Schedules: Overhauled the time-skipping logic so NPC routines and activities transition correctly.
Darknet Economy: Adjusted item spawn rates and availability logic in the Darknet system.
UI & Visuals
Dialogue HUD: Improved text readability and layout during NPC interactions.
Cutscene Cleanliness: Polished the HUD auto-hide logic to prevent UI elements from staying on screen during cutscenes.
Character Creation Lighting: Updated lighting setup on the character creation map for better visual fidelity.
Dialogue HUD: Improved text readability and layout during NPC interactions.
Cutscene Cleanliness: Polished the HUD auto-hide logic to prevent UI elements from staying on screen during cutscenes.
Character Creation Lighting: Updated lighting setup on the character creation map for better visual fidelity.
Bug Fixes
Inventory Slots: Fixed a bug causing issues with item management and slot behaviors.
NPC Pathfinding: Fixed an issue where NPCs would get stuck or struggle to navigate through open doorways.
Inventory Slots: Fixed a bug causing issues with item management and slot behaviors.
NPC Pathfinding: Fixed an issue where NPCs would get stuck or struggle to navigate through open doorways.




