Howdy! Some news about the next update:
Unfortunately, I'm not going to get this next release on Vore Day (8/8) like I hoped. I realized once I got started that Gracelyn, the final boss of this initial release, actually is the least animated character I made - I've had to start from scratch for a lot of the standard animations. I also want her to have more a dynamic, unique move set, which I've had to redesign here and there. Then I need to code it all in. It's going to take some time, which of course, I'm running short on these days.
I do want to release something on Vore Day though, so I will release the latest version with Twila and other fixes publicly on itch.io. The latest version afterwards will be posted here and stay exclusive to Subscribers for a while. Then will be Endosoma Mode! I did make some progress with those animations, so that update should come quickly afterwards! /(^ x ^)\
Unfortunately, I'm not going to get this next release on Vore Day (8/8) like I hoped. I realized once I got started that Gracelyn, the final boss of this initial release, actually is the least animated character I made - I've had to start from scratch for a lot of the standard animations. I also want her to have more a dynamic, unique move set, which I've had to redesign here and there. Then I need to code it all in. It's going to take some time, which of course, I'm running short on these days.
I do want to release something on Vore Day though, so I will release the latest version with Twila and other fixes publicly on itch.io. The latest version afterwards will be posted here and stay exclusive to Subscribers for a while. Then will be Endosoma Mode! I did make some progress with those animations, so that update should come quickly afterwards! /(^ x ^)\





Can't wait to see what you come up with!
Nice, either way can't wait to see what you cook up for the next update