Degrees of Lewdity version 0.2.22.6
This update adds the moor, a wild area akin to the forest. It also improves monsterboy/girl scenes, adds a cosmetics shop to the shopping centre, improves the characteristics and social overlay UIs, adds new PC and NPC actions to combat, and adds new events around town.
The moor is one of the more dangerous areas in the game currently, and will be a midgame area by the time we reach version 1.0. The moor's remoteness makes reaching the deeper areas difficult, but version 0.3 should make operating in the farmlands easier.
Beast scenes now have monsterboy/girl variants, rather than just morphing once an encounter begins. New scenes have been taking monsters into account, but the many older scenes hadn't been given proper attention. They should now work much better. Disabling beasts will now make monster girls and boys appear in many places in their stead, rather than just giving the PC a lump of trauma, stress, pain, and clothing damage.
The PC can apply the makeup they buy from the cosmetics shop in their bedroom. I might tie its use to a skill in the future, probably homemaking.
The game started tracking the PC's first kiss last update, which highlighted a problem. There was little the PC could do to protect it during encounters. They now have ways, though might need to get physical. Skilled PCs have also gained a way to assert more control over the pace of encounters.
Lots of options have been added to the Settings page as the game has expanded. I fear it's become a bit intimidating for new players, and hope the new settings presets help. The regular options remain available for fine-tuning.
Contributors have been hard at work, so it's another broad update, touching a lot of areas. Thanks everyone!
Next update will add a new abduction scenario, and an associated transformation.
Download links below. The normal and text-only versions are also attached, along with the changelog.
Edit: Updated to 0.2.22.4, fixing bugs.
Edit 2: Updated to 0.2.22.5, fixing bugs and adding some features.
Edit 3: Updated to 0.2.22.6, fixing a handful of bugs.
Happy Valentine's day!
The moor is one of the more dangerous areas in the game currently, and will be a midgame area by the time we reach version 1.0. The moor's remoteness makes reaching the deeper areas difficult, but version 0.3 should make operating in the farmlands easier.
Beast scenes now have monsterboy/girl variants, rather than just morphing once an encounter begins. New scenes have been taking monsters into account, but the many older scenes hadn't been given proper attention. They should now work much better. Disabling beasts will now make monster girls and boys appear in many places in their stead, rather than just giving the PC a lump of trauma, stress, pain, and clothing damage.
The PC can apply the makeup they buy from the cosmetics shop in their bedroom. I might tie its use to a skill in the future, probably homemaking.
The game started tracking the PC's first kiss last update, which highlighted a problem. There was little the PC could do to protect it during encounters. They now have ways, though might need to get physical. Skilled PCs have also gained a way to assert more control over the pace of encounters.
Lots of options have been added to the Settings page as the game has expanded. I fear it's become a bit intimidating for new players, and hope the new settings presets help. The regular options remain available for fine-tuning.
Contributors have been hard at work, so it's another broad update, touching a lot of areas. Thanks everyone!
Next update will add a new abduction scenario, and an associated transformation.
Download links below. The normal and text-only versions are also attached, along with the changelog.
Edit: Updated to 0.2.22.4, fixing bugs.
Edit 2: Updated to 0.2.22.5, fixing bugs and adding some features.
Edit 3: Updated to 0.2.22.6, fixing a handful of bugs.
Happy Valentine's day!
You've piqued my interest with the next update content! Also, I like the cosmetic shop, been looking for more way to customize my character, so thank you for that!
I'm glad to hear it!
I really like the look of the UI update, much less scrolling and easier to find what you're looking for at a glance. keep up the good work :3
I'm glad you like it. A contributor, RedStar, is responsible for the new Characteristics and Social overlays.
I'll do my best!
Oh, could more encounters with NPC's show them fucking each other? Like something on the place makes everyone well...without shame?
I'd like to show more NPC on NPC action, though I don't want the town to seem too debauched on the surface.
You'd only get to that point when you have a certain exhibition score or something.
Next update coming?
Hopefully soon, but I don't want to give an ETA yet.
would it be possible to have something like lustful or beautiful in the feat boosts?
It would. Thanks for the suggestion.