Demo Patch v0.1.3 is out!
Hey y'all!
I've just uploaded the latest patch, v0.1.3 of the Demo, which features a tiny little bit of new content, a smattering of quality-of-life features as well as a good amount of key bug fixes.
You can download the latest version from the links in the pinned post for the Demo, same as before.
Enjoy!
I've just uploaded the latest patch, v0.1.3 of the Demo, which features a tiny little bit of new content, a smattering of quality-of-life features as well as a good amount of key bug fixes.
You can download the latest version from the links in the pinned post for the Demo, same as before.
Enjoy!
V0.1.3 Patch Notes:
Changes:
Changes:
- Added a small new area, Westview Park, southeast of the Safe House. Features two new enemies and will be the location of an upcoming repeatable minigame.
- Implemented a simple enemy aggression system. If you don't deal damage to a regular enemy for several turns, they will become Curious, then eventually will stop attacking you altogether. If you hurt them at any point, this effect is lost and cannot be regained. Does not work in the Sim-Mate system or against strong enemies, such as bosses. (May be re-worked/expanded later.)
- Made the arrow input keys for the grab evade sequence larger and much easier to read.
- Removed the Stamina drain when using Stealth. Out of battle Stamina Regen has been reduced slightly to compensate. (This is an experimental change. Let me know what you think.)
- Added a small description in the Sim-Mate Database notes section when hovering over a category, to explain the (V), (A) and (T) next to certain scenes.
- Added a Tutorial section to the Safe House library, allowing you to re-view any previously read tutorials.
- New & improved sprite for Catalogue, made by the amazingly talented FishNeedWata!
- Added a number display for Vitality, Stamina and Focus on the HUD. (Numbers are a little small. Might tweak after some feedback.)
- The ST-A2 'Dominatrix' Assault Rifle now only uses 3 rounds per burst fire, but its damage has been slightly reduced.
Bug Fixes:
- Fixed Masturbation EXP not triggering level ups, which prevented the acquisition of Masturbation-related Traits. (Basically a new feature, because it wasn't working before.)
- Fixed ST Patrol Droid's Thighjob images not displaying correctly.
- The STCP-1471-a Datachip now adds the correct data to the Sim-Mate Database.
- Fixed the Exercise Sweatband, which now actually reduces the cost of the Charge, Retreat and Escape skills by 10, instead of just showing a reduced cost.
- Fixed the M-110 Hunting Rifle skill giving the incorrect type of EXP.
- Added the missing Robot type to Lori Mk.II and Gabby Mk.II.
- Fixed the Strength Training perks not providing the stated boost to Strength.
- Fixed the Liquidator boss battle not giving the player the Overwhelming Presence state, which prevents escape.
- Fixed the post-battle defeat 'Wounded' event not triggering correctly and messing up the player sprite after losing to the Liquidator boss. (If you had this bug, please return to 1F of the Safe House at least once to correct the error.) - Special thanks to lucaspl9o for helping me nail down and fix this one!





Installed the new update, re-downloaded the rift pack DLC since I didn't want to cause an error by copying the 0.1.2 image folder and potentially adding a duplicate image, and went to the new area. "Lost" a fight and was immediately called a Gooner. 10/10, cinema.
(Also that's me in the bugs area, not a beta tester, but a guy who has 32 hours in a 3-4 hour long game and wants the game to be peak.)
New scalies are always a plus! Amazing patch!
Keep up the great work! The chemist if probably one of my favorite enemys so far
Do you recommend starting a new game to see the new additions?
I don't think you should, this update was more quality of life than expansion. That said, the new content/area is in the south east part of the map with new enemies. If you want to do a new run without having maxed traits, then I'd wait till after v0.1.5 to do so. At the very least keep the old save in a different slot for a "Power" fantasy. (Power bottom or the unbroken.)
I've been trying to pass the Smiler Dungeon in order to continue to the DLC, but I can't for the life of me find the Elevator Key. I also want to say I went southeast of the safehouse to find the new location but there's nothing new. Any help for either would be appreciated.
I was able to get the new update working by deleting the older version's zip files after transfering my save. Now I just need some advice on how to get the Elevator key for the Smiler's Dungeon. I feel like I've looked everywhere I can for it.
the room uses teleporters to ensure that it feels infinite. Basically, don't focus on going in a direction, but rather persue path patterns you haven't seen before