General Status Update (Jun 2026)

It’s been a while since we’ve done a general status update.  First off, we don’t want to alarm anyone.  The team is fine (but exhausted) and game development is progressing (very, very, very slowly).
So far, 2026 has been a punishing year for our team’s free time.  Changes at work and at home have completely consumed the development team, and no free time means no time to work on the game.  The good news is that the team is exhausted but healthy.  The bad news is there’s no light at the end of the tunnel (yet).  The team’s work/home schedule is likely to remain extremely busy during the months of June, July, and August.  The situation is evolving but it’s unclear when we’ll be able to put more time into game development.  As a result, there is no schedule on the next Supporter or Public release.  Unfortunately, that won’t change until we can get development back on track. 
We’ll be sure to let the community know about any updates.  In the meantime, wish us luck and we wish you all the best on your own odyssey.