Announcing Trials of Faith
It is an age of struggle. A century of war and plague has ravaged the people of the Sister Kingdoms. Political instability grows, and there seems no sign of better times.
Indeed, the Horseman of War hangs up its swords only for Famine and Pestilence to take them up once more.
It is an age of faith. The common man looks to God for salvation. In his search, he finds only remains; Relics of a Midnight war between occult forces, decades past, capable of producing corruption and miracles in equal parts.
Proof of the divine has reshaped society. The Cloister holds unprecedented power, yet faces foes just as powerful.
It is an age of progress. From these fragments of divinity, a new branch of science, Alchemy, is born. Humanity is transmuted into new forms. Industry is propelled a century ahead.
Yet, from this progress comes further division. Inequality between lord and land swells. Accusations of heresy and witch hunts are commonplace. A man or woman's value may be reduced to their ability to produce offspring, and repopulate.
You, however, are fortunate enough to be born of noble blood. Despite this, the same reduction still applies to you, in a way. You too are expected to produce heirs for your family.
The Crown seeks to consolidate power, the power of the noble is beginning to wane, and time will tell if blood remains thicker than water.
To complicate matters further, one of these divine fragments has turned its gaze upon you. You will face many trials in your duty to your house as the terrors of war, famine, and plague approach.
Producing an heir may not be so simple... It may just be your greatest work.
Trials of Faith is a NSFW RPG, where you take the role of a noble who will soon come to lead their House. The world is populated by both scripted and randomly generated NPCs, whom the player can recruit, mingle with, seduce... or capture.
Further gameplay details will come in a future post, as well as reveals for the companions and some of the other important NPCs.
Much of the game is still in the concepting stage, but the primary isometric map interface is well on its way, as shown in last month's post.
I hope you'll join me on this journey!




