Hello everyone! It's been a month and a half since the last post, and I think it's time to catch up. So, if you're interested in the immediate future of GeaGts, I recommend reading this post to the end. As a summary for those who haven't read the last few posts, from October of last year to March of this year, I went through the worst times of my life: too much death in a short period and two moves, the second one forced, not to mention that I haven't been able to keep up with the publications and commissions. Since moving again, I decided to leave all that behind and get my life in order, and I'm still working on it.

I can't deny that there has been an improvement. I changed my workflow after the Toga comic, and I've received invaluable help from E.G. on these last two comics. I must admit that without him, the delays would have been much worse. With Oshi No Shrink, I was too much of a perfectionist, and I also made the mistake of not having the entire story ready before starting to create the artwork, something that never happens. But this time, my personal connection to the work led me to rewrite several parts, and even so, I'm proud of the result. I think it's the best comic I've done so far. With this new Frieren comic, I fell behind schedule again, even though I updated the workflow from a simple Excel template to an MS Project document with almost 100 well-detailed points for each part of the process and who was responsible for it (me or E.G.). In fact, that last step helped a lot, and I'll continue doing it that way, although I'm changing some details at the beginning of the process to avoid falling behind again.

But despite all the improvements, they clearly haven't been enough to reach the level of efficiency I'm aiming for, which involves creating and publishing comics without delay, while also continuing to publish commissions until I've completed all the pending ones. E.G.'s confirmation that the new workflow was ideal indicated that the problem wasn't that anymore, but rather me, more precisely my bad habits that I've struggled to break. A couple of months ago, I started using Google Calendar and Tasks to organize my schedule, but I've only scratched the surface. So I began researching productivity further and concluded that I need to be even more organized, especially with my time. Therefore, I did something I'd never done before, as obvious as it seemed: I created a weekly work schedule.

Before, I simply assigned tasks for each day, but now I'll time them much more precisely, while also keeping a written record of each task and project. I'll do this both digitally and on paper to ensure I don't forget anything. The schedule is designed so that I'll use my time efficiently instead of working odd hours, because I don't want to stay up all night working on a comic again. Even though I'm still young and my body can handle it, things will probably be different in 5 or 10 years, and I'd rather break that habit now and not extend it for the rest of my life. That's also why I made these changes. I've also set some goals for this month, and I'll share them so we can eventually see if my system worked or not: First: I want to publish two more comics this month. Second: I want to complete and deliver 15 commissions (mini-comics). And third: I want to create a specific model for a comic that I hope to publish next month, a model that doesn't exist anywhere (or I haven't found it yet). To reveal some of the mystery, it's the Turbo Granny (cat).

We'll see if these goals are met or not. I'll do my best to achieve them, and in fact, the first commissions will be uploaded to SubscribeStar today. I also want to announce that I'll be adding a new section to each comic from now on: BEHIND THE SCENES. In this section, I'll talk a bit about the creative process behind each comic, things I made to improve, discarded ideas, or simply explain why I made certain decisions regarding the story. Therefore, I'll publish this section on the same day as the last free Stripe comic. I decided to do this for two reasons: I loved doing the AMA a couple of weeks ago (and I'll be doing it again every month, so get your questions ready for Rachel :3). It was seriously a lot of fun, and it really motivated me to keep improving and innovating. The second reason is finding a space to express myself and reflect as an author, and to have a record of it so I can keep improving little by little.

I've gone on a bit longer than usual with this post, but as always, I like to make everything clear. It's no coincidence that the Frieren comic script is 80 pages long, making it my longest so far, and it was certainly complicated to write, trying to fit the three storylines together and tie them all together at the end. But I'll talk about that in next week's BEHIND THE SCENES. For now, I'll say goodbye. I hope you've been able to understand my situation, and for the patrons waiting for their commissions, this change in the process is also specifically dedicated to delivering each and every pending commission once and for all. Once that's done, I'll finally be able to better structure everything I've been doing, and above all, I'll be able to venture into new things (which require more time than the AMAs or BEHIND THE SCENES) that I haven't been able to do because I feel it would be disrespectful to those who have been waiting for their images and mini-comics for so long. That's all for now, thanks for reading, and see you soon!