Dev Update #342

I managed to do everything I had planned for this week and even found the time to rework the achievement system again, to add the path name to the thumbnail as a hint for the achievement hunters.

Day 2 Scenes 4 and 5 are ready and playable. I'm going to spend the next week on some more script stuff. Some editing and more trivial stuff. I'd like to add a metric/imperial switch, because apparently, measuring dicks in inches rather than centimeters is important for immersion. It sounds silly, but I actually understand that.

I hope to finish everything before the end of next week so that we can beta test the new release over the weekend.

I'm still aiming for March 30th or 31st.

The quick sum up.

  • V0.6.7r will contain 2 reworked scenes: Day 2 Scene 4 and Day 2 Scene 5.
  • Day 2 Scene 4 is ready.
  • Day 2 Scene 5 is ready.
  • 7061 words of reworked content so far.
  • 243 shots are planned, 243 are posed, 243 are rendered, 243 are post-processed.
  • 4 tracks are ready.
  • I'm working on script stuff.

You can follow my progress on this Trello board.

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The Naughty Captain