Dev log 1
A week since I released v0.1 of Fever House. I've spent sometime look around other devs, other games, your feedbacks, etc. Basically spending sometime to do some planning.
Currently and upcoming:
- I made a spreadsheet to keep track of the bugs and what needs to fix.
- From now until... 1 or 2 more weeks, Imma continue writing the script only, with a few rendering test here and there. After I got to a certain point of the story, I will resume rendering -> put it into Unity -> Rinse and Repeat!
(The text images above was just the outline of the story....)
- Look deeper into the SFX.
What else:
- Optimize characters so i can try some animation?
- Some bouncing physics maybe?
These are what I wanted to do but unable to do just yet...

Bonus for everyone 2 renders that was scrapped. Nothing lewd here, I don't think site allows that in public post ;)
Makes me thinking... Do you guys want a Discord server? I bet it will be much more convenient there too.
And... What do you expect/want when subscribing?