[BUG] Overlapping Visible Meshes


This is a bug that happens if you don't have Renderer Editor which is not available in Sunshine. Renderer Editor is just used to hide multiple meshes at once, because you'll have to one by one disable it in Material Editor.


About Renderer Editor -----------------------------------

Renderer Editor is just a lightweight version of Material Editor which also allows animation of many shader properties. Currently, Material Editor is much more advance that you don't need Renderer Editor. I just use it since it's much easier to hide multiple meshes at once. I think it's not a problem before but maybe some updates in ME caused this.


SOLUTION:

Just disable unwanted mesh in Material Editor. If you think the item has too many mesh that you can't tell which one you should disable, you can message me and I'll fix the scene.

Although it might be better to just disable the meshes by yourself as you only need to disable those you don't want to see. It might also be faster for you this way.