A minor error detected
Hi guys,

I was speaking with a fan through a DM in Discord today and he warned me about an issue with the hidden corruption points of the game.

It seems that at some decisions, if a player doesn't have enough corruption points accumulated, the game doesn't execute the option the player chooses (as it's logical). In its place the game shows the scene that match his accumulated points without warning him about the need to obtain more points in order to follow the initially selected option.

I want to inform you that I'm going to correct that 'mistake' lowering the demand for corruption points needed for certain decisions/scenes, not just because it fits better the flow of the game, but because it's better for future updates.

Sorry for any inconvenience.

P.S.: that change doesn't affect your saves. You don't need to worry